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- All Implemented Interfaces:
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com.badlogic.gdx.audio.Sound,com.badlogic.gdx.utils.Disposable
public class AsynchronousSound implements Sound
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Constructor Summary
Constructors Constructor Description AsynchronousSound(Sound sound, Handler handler)
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Method Summary
Modifier and Type Method Description longplay()longplay(float volume)longplay(float volume, float pitch, float pan)longloop()longloop(float volume)longloop(float volume, float pitch, float pan)voidstop()voidpause()voidresume()voiddispose()voidstop(long soundId)voidpause(long soundId)voidresume(long soundId)voidsetLooping(long soundId, boolean looping)voidsetPitch(long soundId, float pitch)voidsetVolume(long soundId, float volume)voidsetPan(long soundId, float pan, float volume)-
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Constructor Detail
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AsynchronousSound
AsynchronousSound(Sound sound, Handler handler)
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Method Detail
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play
long play()
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play
long play(float volume)
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play
long play(float volume, float pitch, float pan)
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loop
long loop()
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loop
long loop(float volume)
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loop
long loop(float volume, float pitch, float pan)
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stop
void stop()
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pause
void pause()
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resume
void resume()
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dispose
void dispose()
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stop
void stop(long soundId)
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pause
void pause(long soundId)
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resume
void resume(long soundId)
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setLooping
void setLooping(long soundId, boolean looping)
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setPitch
void setPitch(long soundId, float pitch)
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setVolume
void setVolume(long soundId, float volume)
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setPan
void setPan(long soundId, float pan, float volume)
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