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- parent() - function in com.badlogic.gdx.backends.android.AndroidFileHandle
- parent() - function in com.badlogic.gdx.files.AndroidFileHandle
- parent() - function in com.badlogic.gdx.backends.android.AndroidZipFileHandle
- parent() - function in com.badlogic.gdx.files.AndroidZipFileHandle
- path() - function in com.badlogic.gdx.files.AndroidFileHandle
- path() - function in com.badlogic.gdx.files.AndroidZipFileHandle
- pathWithoutExtension() - function in com.badlogic.gdx.files.AndroidFileHandle
- pathWithoutExtension() - function in com.badlogic.gdx.files.AndroidZipFileHandle
- pause() - function in com.badlogic.gdx.backends.android.DefaultAndroidAudio
- Pauses all playing sounds and musics
- pause() - function in com.badlogic.gdx.backends.android.DisabledAndroidAudio
- Pauses all playing sounds and musics
- pause() - function in com.badlogic.gdx.backends.android.AndroidAudio
- Pauses all playing sounds and musics
- pause() - function in com.badlogic.gdx.backends.android.AsynchronousSound
- pause(long) - function in com.badlogic.gdx.backends.android.AsynchronousSound
- pause() - function in com.badlogic.gdx.audio.AsynchronousSound
- pause() - function in com.badlogic.gdx.backends.android.AndroidMusic
- pause() - function in com.badlogic.gdx.audio.AndroidMusic
- pause() - function in com.badlogic.gdx.backends.android.AsynchronousAndroidAudio
- Pauses all playing sounds and musics
- peekWallpaper() - function in android.content.AndroidDaydream
- peekWallpaper() - function in android.content.AndroidLiveWallpaperService
- peekWallpaper() - function in android.content.AndroidApplication
- performAccessibilityAction(int,Bundle) - function in android.view.GLSurfaceView20
- performClick() - function in android.view.GLSurfaceView20
- performContextClick(float,float) - function in android.view.GLSurfaceView20
- performHapticFeedback(int) - function in android.view.GLSurfaceView20
- performLongClick() - function in android.view.GLSurfaceView20
- performReceiveContent(ContentInfo) - function in android.view.GLSurfaceView20
- play() - function in com.badlogic.gdx.backends.android.AsynchronousSound
- play(float) - function in com.badlogic.gdx.backends.android.AsynchronousSound
- play(float,float,float) - function in com.badlogic.gdx.backends.android.AsynchronousSound
- play() - function in com.badlogic.gdx.audio.AsynchronousSound
- play() - function in com.badlogic.gdx.backends.android.AndroidMusic
- play() - function in com.badlogic.gdx.audio.AndroidMusic
- playSoundEffect(int) - function in android.view.GLSurfaceView20
- post(Runnable) - function in android.view.GLSurfaceView20
- postDelayed(Runnable,long) - function in android.view.GLSurfaceView20
- postInvalidate() - function in android.view.GLSurfaceView20
- postInvalidateDelayed(long) - function in android.view.GLSurfaceView20
- postInvalidateOnAnimation() - function in android.view.GLSurfaceView20
- postOnAnimation(Runnable) - function in android.view.GLSurfaceView20
- postOnAnimationDelayed(Runnable,long) - function in android.view.GLSurfaceView20
- postponeEnterTransition() - function in androidx.fragment.app.AndroidFragmentApplication
- postponeEnterTransition() - function in android.app.AndroidApplication
- postRunnable(Runnable) - function in com.badlogic.gdx.backends.android.AndroidDaydream
- postRunnable(Runnable) - function in com.badlogic.gdx.AndroidDaydream
- postRunnable(Runnable) - function in com.badlogic.gdx.backends.android.AndroidFragmentApplication
- postRunnable(Runnable) - function in com.badlogic.gdx.AndroidFragmentApplication
- postRunnable(Runnable) - function in com.badlogic.gdx.AndroidApplicationBase
- postRunnable(Runnable) - function in com.badlogic.gdx.backends.android.AndroidLiveWallpaper
- postRunnable(Runnable) - function in com.badlogic.gdx.AndroidLiveWallpaper
- postRunnable(Runnable) - function in com.badlogic.gdx.backends.android.AndroidApplication
- postRunnable(Runnable) - function in com.badlogic.gdx.AndroidApplication
- previewStateChange(boolean) - function in com.badlogic.gdx.backends.android.AndroidWallpaperListener
- Called after 'isPreview' state had changed.
- processEvents() - function in com.badlogic.gdx.backends.android.DefaultAndroidInput
- Process all events (touch, key) that have been registered by the listeners so that event processing is synchronous.
- processEvents() - function in com.badlogic.gdx.backends.android.AndroidInput
- Process all events (touch, key) that have been registered by the listeners so that event processing is synchronous.
- put(Map) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- put(Map) - function in com.badlogic.gdx.AndroidPreferences
- putBoolean(String,boolean) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- putBoolean(String,boolean) - function in com.badlogic.gdx.AndroidPreferences
- putFloat(String,float) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- putFloat(String,float) - function in com.badlogic.gdx.AndroidPreferences
- putInteger(String,int) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- putInteger(String,int) - function in com.badlogic.gdx.AndroidPreferences
- putLong(String,long) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- putLong(String,long) - function in com.badlogic.gdx.AndroidPreferences
- putString(String,String) - function in com.badlogic.gdx.backends.android.AndroidPreferences
- putString(String,String) - function in com.badlogic.gdx.AndroidPreferences