library / com.otaliastudios.opengl.buffer / GlShaderStorageBuffer

GlShaderStorageBuffer

class GlShaderStorageBuffer : GlBuffer

Constructors

<init>

GlShaderStorageBuffer(size: Int, usage: Int)

Properties

size

val size: Int

usage

val usage: Int

Functions

bind

fun bind(index: Int): Unit

use

fun use(index: Int, block: () -> Unit): Unit

Extension Functions

use

fun GlBindable.use(block: () -> Unit): Unit