library / com.otaliastudios.opengl.draw / GlRoundRect

GlRoundRect

open class GlRoundRect : Gl2dDrawable

Constructors

<init>

GlRoundRect()

Properties

vertexArray

Returns the array of vertices. To avoid allocations, this returns internal state. The caller must not modify it.

open var vertexArray: FloatBuffer

Functions

draw

Draws this drawable. This function should not be called directly. Instead, this drawable should be passed to some GlProgram.

open fun draw(): Unit

onViewportSizeChanged

open fun onViewportSizeChanged(): Unit

setCornersPx

fun setCornersPx(corners: Int): Unit
fun setCornersPx(topLeft: Int, topRight: Int, bottomLeft: Int, bottomRight: Int): Unit

setRect

fun setRect(rect: <ERROR CLASS>): Unit
fun setRect(left: Float, top: Float, right: Float, bottom: Float): Unit