Interface GCGGameBriefDataOuterClass.GCGGameBriefDataOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
GCGGameBriefDataOuterClass.GCGGameBriefData, GCGGameBriefDataOuterClass.GCGGameBriefData.Builder
Enclosing class:
GCGGameBriefDataOuterClass

public static interface GCGGameBriefDataOuterClass.GCGGameBriefDataOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getUnk3300NCLDOGNCHGF

      int getUnk3300NCLDOGNCHGF()
      uint32 Unk3300_NCLDOGNCHGF = 13;
      Returns:
      The unk3300NCLDOGNCHGF.
    • getBusinessTypeValue

      int getBusinessTypeValue()
      .GCGGameBusinessType business_type = 8;
      Returns:
      The enum numeric value on the wire for businessType.
    • getBusinessType

      .GCGGameBusinessType business_type = 8;
      Returns:
      The businessType.
    • getUnk3300FJJDMIBIBJN

      int getUnk3300FJJDMIBIBJN()
      uint32 Unk3300_FJJDMIBIBJN = 14;
      Returns:
      The unk3300FJJDMIBIBJN.
    • getPlatformType

      int getPlatformType()
      uint32 platform_type = 6;
      Returns:
      The platformType.
    • getGameId

      int getGameId()
      uint32 game_id = 12;
      Returns:
      The gameId.
    • getPlayerBriefListList

      repeated .GCGPlayerBriefData player_brief_list = 5;
    • getPlayerBriefList

      GCGPlayerBriefDataOuterClass.GCGPlayerBriefData getPlayerBriefList(int index)
      repeated .GCGPlayerBriefData player_brief_list = 5;
    • getPlayerBriefListCount

      int getPlayerBriefListCount()
      repeated .GCGPlayerBriefData player_brief_list = 5;
    • getPlayerBriefListOrBuilderList

      List<? extends GCGPlayerBriefDataOuterClass.GCGPlayerBriefDataOrBuilder> getPlayerBriefListOrBuilderList()
      repeated .GCGPlayerBriefData player_brief_list = 5;
    • getPlayerBriefListOrBuilder

      GCGPlayerBriefDataOuterClass.GCGPlayerBriefDataOrBuilder getPlayerBriefListOrBuilder(int index)
      repeated .GCGPlayerBriefData player_brief_list = 5;