Interface InBattleMechanicusCardResultNotifyOuterClass.InBattleMechanicusCardResultNotifyOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
InBattleMechanicusCardResultNotifyOuterClass.InBattleMechanicusCardResultNotify, InBattleMechanicusCardResultNotifyOuterClass.InBattleMechanicusCardResultNotify.Builder
Enclosing class:
InBattleMechanicusCardResultNotifyOuterClass

public static interface InBattleMechanicusCardResultNotifyOuterClass.InBattleMechanicusCardResultNotifyOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getGroupId

      int getGroupId()
      uint32 group_id = 10;
      Returns:
      The groupId.
    • getCardListList

      repeated .InBattleMechanicusCardInfo card_list = 8;
    • getCardList

      repeated .InBattleMechanicusCardInfo card_list = 8;
    • getCardListCount

      int getCardListCount()
      repeated .InBattleMechanicusCardInfo card_list = 8;
    • getCardListOrBuilderList

      repeated .InBattleMechanicusCardInfo card_list = 8;
    • getCardListOrBuilder

      repeated .InBattleMechanicusCardInfo card_list = 8;
    • getPlayIndex

      int getPlayIndex()
      uint32 play_index = 14;
      Returns:
      The playIndex.
    • getPlayerConfirmedCardMapCount

      int getPlayerConfirmedCardMapCount()
      map<uint32, uint32> player_confirmed_card_map = 9;
    • containsPlayerConfirmedCardMap

      boolean containsPlayerConfirmedCardMap(int key)
      map<uint32, uint32> player_confirmed_card_map = 9;
    • getPlayerConfirmedCardMap

      @Deprecated Map<Integer,Integer> getPlayerConfirmedCardMap()
      Deprecated.
    • getPlayerConfirmedCardMapMap

      Map<Integer,Integer> getPlayerConfirmedCardMapMap()
      map<uint32, uint32> player_confirmed_card_map = 9;
    • getPlayerConfirmedCardMapOrDefault

      int getPlayerConfirmedCardMapOrDefault(int key, int defaultValue)
      map<uint32, uint32> player_confirmed_card_map = 9;
    • getPlayerConfirmedCardMapOrThrow

      int getPlayerConfirmedCardMapOrThrow(int key)
      map<uint32, uint32> player_confirmed_card_map = 9;
    • getWaitBeginTimeUs

      long getWaitBeginTimeUs()
      uint64 wait_begin_time_us = 2;
      Returns:
      The waitBeginTimeUs.
    • getWaitSeconds

      int getWaitSeconds()
      uint32 wait_seconds = 5;
      Returns:
      The waitSeconds.