Package emu.grasscutter.net.proto
Class ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder
java.lang.Object
com.google.protobuf.AbstractMessageLite.Builder
com.google.protobuf.AbstractMessage.Builder<BuilderType>
com.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
emu.grasscutter.net.proto.ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder
- All Implemented Interfaces:
com.google.protobuf.Message.Builder,com.google.protobuf.MessageLite.Builder,com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder,ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder,Cloneable
- Enclosing class:
- ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify
public static final class ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder
extends com.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
implements ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 4398;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
Protobuf type ScenePlayBattleResultNotify-
Method Summary
Modifier and TypeMethodDescriptionaddAllSettlePlayerInfoList(Iterable<? extends ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo> values) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addAllSettleRewardInfoList(Iterable<? extends ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo> values) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) addSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addSettlePlayerInfoList(ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addSettlePlayerInfoList(ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addSettlePlayerInfoListBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;addSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;addSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;addSettleRewardInfoList(ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;addSettleRewardInfoList(ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;addSettleRewardInfoListBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;build()clear()uint32 cost_time = 6;clearField(com.google.protobuf.Descriptors.FieldDescriptor field) bool is_win = 15;clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) uint32 play_id = 8;uint32 play_type = 4;repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;clone()intuint32 cost_time = 6;static final com.google.protobuf.Descriptors.Descriptorcom.google.protobuf.Descriptors.DescriptorbooleangetIsWin()bool is_win = 15;intuint32 play_id = 8;intuint32 play_type = 4;getSettlePlayerInfoList(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;getSettlePlayerInfoListBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;intrepeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;getSettlePlayerInfoListOrBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;getSettleRewardInfoList(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;getSettleRewardInfoListBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;intrepeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;getSettleRewardInfoListOrBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTablefinal booleanmergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) mergeFrom(com.google.protobuf.Message other) mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) removeSettlePlayerInfoList(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;removeSettleRewardInfoList(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;setCostTime(int value) uint32 cost_time = 6;setIsWin(boolean value) bool is_win = 15;setPlayId(int value) uint32 play_id = 8;setPlayType(int value) uint32 play_type = 4;setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value) setSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;setSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;setSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;setSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) Methods inherited from class com.google.protobuf.GeneratedMessageV3.Builder
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3Methods inherited from class com.google.protobuf.AbstractMessage.Builder
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringMethods inherited from class com.google.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeFrom, newUninitializedMessageExceptionMethods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface com.google.protobuf.MessageLite.Builder
mergeFromMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
-
Method Details
-
getDescriptor
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor() -
internalGetFieldAccessorTable
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()- Specified by:
internalGetFieldAccessorTablein classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
clear
- Specified by:
clearin interfacecom.google.protobuf.Message.Builder- Specified by:
clearin interfacecom.google.protobuf.MessageLite.Builder- Overrides:
clearin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
getDescriptorForType
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()- Specified by:
getDescriptorForTypein interfacecom.google.protobuf.Message.Builder- Specified by:
getDescriptorForTypein interfacecom.google.protobuf.MessageOrBuilder- Overrides:
getDescriptorForTypein classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
getDefaultInstanceForType
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify getDefaultInstanceForType()- Specified by:
getDefaultInstanceForTypein interfacecom.google.protobuf.MessageLiteOrBuilder- Specified by:
getDefaultInstanceForTypein interfacecom.google.protobuf.MessageOrBuilder
-
build
- Specified by:
buildin interfacecom.google.protobuf.Message.Builder- Specified by:
buildin interfacecom.google.protobuf.MessageLite.Builder
-
buildPartial
- Specified by:
buildPartialin interfacecom.google.protobuf.Message.Builder- Specified by:
buildPartialin interfacecom.google.protobuf.MessageLite.Builder
-
clone
- Specified by:
clonein interfacecom.google.protobuf.Message.Builder- Specified by:
clonein interfacecom.google.protobuf.MessageLite.Builder- Overrides:
clonein classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
setField
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) - Specified by:
setFieldin interfacecom.google.protobuf.Message.Builder- Overrides:
setFieldin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
clearField
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field) - Specified by:
clearFieldin interfacecom.google.protobuf.Message.Builder- Overrides:
clearFieldin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
clearOneof
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) - Specified by:
clearOneofin interfacecom.google.protobuf.Message.Builder- Overrides:
clearOneofin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
setRepeatedField
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value) - Specified by:
setRepeatedFieldin interfacecom.google.protobuf.Message.Builder- Overrides:
setRepeatedFieldin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
addRepeatedField
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value) - Specified by:
addRepeatedFieldin interfacecom.google.protobuf.Message.Builder- Overrides:
addRepeatedFieldin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
mergeFrom
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder mergeFrom(com.google.protobuf.Message other) - Specified by:
mergeFromin interfacecom.google.protobuf.Message.Builder- Overrides:
mergeFromin classcom.google.protobuf.AbstractMessage.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
mergeFrom
-
isInitialized
public final boolean isInitialized()- Specified by:
isInitializedin interfacecom.google.protobuf.MessageLiteOrBuilder- Overrides:
isInitializedin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
mergeFrom
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException - Specified by:
mergeFromin interfacecom.google.protobuf.Message.Builder- Specified by:
mergeFromin interfacecom.google.protobuf.MessageLite.Builder- Overrides:
mergeFromin classcom.google.protobuf.AbstractMessage.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>- Throws:
IOException
-
getSettlePlayerInfoListList
public List<ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo> getSettlePlayerInfoListList()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;- Specified by:
getSettlePlayerInfoListListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettlePlayerInfoListCount
public int getSettlePlayerInfoListCount()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;- Specified by:
getSettlePlayerInfoListCountin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettlePlayerInfoList
public ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo getSettlePlayerInfoList(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;- Specified by:
getSettlePlayerInfoListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
setSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
setSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettlePlayerInfoList(ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo value) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettlePlayerInfoList(ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettlePlayerInfoList(int index, ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder builderForValue) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addAllSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addAllSettlePlayerInfoList(Iterable<? extends ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo> values) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
clearSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder clearSettlePlayerInfoList()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
removeSettlePlayerInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder removeSettlePlayerInfoList(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
getSettlePlayerInfoListBuilder
public ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder getSettlePlayerInfoListBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
getSettlePlayerInfoListOrBuilder
public ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfoOrBuilder getSettlePlayerInfoListOrBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;- Specified by:
getSettlePlayerInfoListOrBuilderin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettlePlayerInfoListOrBuilderList
public List<? extends ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfoOrBuilder> getSettlePlayerInfoListOrBuilderList()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14;- Specified by:
getSettlePlayerInfoListOrBuilderListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
addSettlePlayerInfoListBuilder
public ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder addSettlePlayerInfoListBuilder()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
addSettlePlayerInfoListBuilder
public ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder addSettlePlayerInfoListBuilder(int index) repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
getSettlePlayerInfoListBuilderList
public List<ScenePlayBattleSettlePlayerInfoOuterClass.ScenePlayBattleSettlePlayerInfo.Builder> getSettlePlayerInfoListBuilderList()repeated .ScenePlayBattleSettlePlayerInfo settle_player_info_list = 14; -
getSettleRewardInfoListList
public List<ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo> getSettleRewardInfoListList()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;- Specified by:
getSettleRewardInfoListListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettleRewardInfoListCount
public int getSettleRewardInfoListCount()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;- Specified by:
getSettleRewardInfoListCountin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettleRewardInfoList
public ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo getSettleRewardInfoList(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;- Specified by:
getSettleRewardInfoListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
setSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
setSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettleRewardInfoList(ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo value) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettleRewardInfoList(ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addSettleRewardInfoList(int index, ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder builderForValue) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addAllSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder addAllSettleRewardInfoList(Iterable<? extends ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo> values) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
clearSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder clearSettleRewardInfoList()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
removeSettleRewardInfoList
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder removeSettleRewardInfoList(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
getSettleRewardInfoListBuilder
public ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder getSettleRewardInfoListBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
getSettleRewardInfoListOrBuilder
public ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfoOrBuilder getSettleRewardInfoListOrBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;- Specified by:
getSettleRewardInfoListOrBuilderin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
getSettleRewardInfoListOrBuilderList
public List<? extends ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfoOrBuilder> getSettleRewardInfoListOrBuilderList()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10;- Specified by:
getSettleRewardInfoListOrBuilderListin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder
-
addSettleRewardInfoListBuilder
public ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder addSettleRewardInfoListBuilder()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
addSettleRewardInfoListBuilder
public ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder addSettleRewardInfoListBuilder(int index) repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
getSettleRewardInfoListBuilderList
public List<ScenePlayBattleSettleRewardInfoOuterClass.ScenePlayBattleSettleRewardInfo.Builder> getSettleRewardInfoListBuilderList()repeated .ScenePlayBattleSettleRewardInfo settle_reward_info_list = 10; -
getCostTime
public int getCostTime()uint32 cost_time = 6;- Specified by:
getCostTimein interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder- Returns:
- The costTime.
-
setCostTime
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setCostTime(int value) uint32 cost_time = 6;- Parameters:
value- The costTime to set.- Returns:
- This builder for chaining.
-
clearCostTime
uint32 cost_time = 6;- Returns:
- This builder for chaining.
-
getPlayType
public int getPlayType()uint32 play_type = 4;- Specified by:
getPlayTypein interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder- Returns:
- The playType.
-
setPlayType
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setPlayType(int value) uint32 play_type = 4;- Parameters:
value- The playType to set.- Returns:
- This builder for chaining.
-
clearPlayType
uint32 play_type = 4;- Returns:
- This builder for chaining.
-
getIsWin
public boolean getIsWin()bool is_win = 15;- Specified by:
getIsWinin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder- Returns:
- The isWin.
-
setIsWin
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setIsWin(boolean value) bool is_win = 15;- Parameters:
value- The isWin to set.- Returns:
- This builder for chaining.
-
clearIsWin
bool is_win = 15;- Returns:
- This builder for chaining.
-
getPlayId
public int getPlayId()uint32 play_id = 8;- Specified by:
getPlayIdin interfaceScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotifyOrBuilder- Returns:
- The playId.
-
setPlayId
public ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setPlayId(int value) uint32 play_id = 8;- Parameters:
value- The playId to set.- Returns:
- This builder for chaining.
-
clearPlayId
uint32 play_id = 8;- Returns:
- This builder for chaining.
-
setUnknownFields
public final ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) - Specified by:
setUnknownFieldsin interfacecom.google.protobuf.Message.Builder- Overrides:
setUnknownFieldsin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-
mergeUnknownFields
public final ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) - Specified by:
mergeUnknownFieldsin interfacecom.google.protobuf.Message.Builder- Overrides:
mergeUnknownFieldsin classcom.google.protobuf.GeneratedMessageV3.Builder<ScenePlayBattleResultNotifyOuterClass.ScenePlayBattleResultNotify.Builder>
-