DragBuilder3

open class DragBuilder3

Functions

forAllModels
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open fun forAllModels(): EpoxyTouchHelper.DragBuilder4<EpoxyModel>
Use this if all models in the controller should be draggable, and if there are multiple typesof models in the controller.
withTarget
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open fun <U : EpoxyModel?> withTarget(targetModelClass: Class<U>): EpoxyTouchHelper.DragBuilder4<U>
Set the type of Epoxy model that is draggable.
withTargets
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open fun withTargets(targetModelClasses: Array<Class<out EpoxyModel>>): EpoxyTouchHelper.DragBuilder4<EpoxyModel>
Specify which Epoxy model types are draggable.