VisibilityState

class VisibilityState

Types

Visibility
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annotation class Visibility

Properties

FOCUSED_VISIBLE
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val FOCUSED_VISIBLE: Int
Event triggered when a Component enters the Focused Range.
FULL_IMPRESSION_VISIBLE
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val FULL_IMPRESSION_VISIBLE: Int
Event triggered when a Component enters the Full Impression Range.
INVISIBLE
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val INVISIBLE: Int
Event triggered when a Component becomes invisible.
PARTIAL_IMPRESSION_INVISIBLE
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val PARTIAL_IMPRESSION_INVISIBLE: Int
Event triggered when a Component exits the Partial Impression Range.
PARTIAL_IMPRESSION_VISIBLE
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val PARTIAL_IMPRESSION_VISIBLE: Int
Event triggered when a Component enters the Partial Impression Range.
UNFOCUSED_VISIBLE
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val UNFOCUSED_VISIBLE: Int
Event triggered when a Component exits the Focused Range.
VISIBLE
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val VISIBLE: Int
Event triggered when a Component enters the Visible Range.