public class YumFloating extends java.lang.Object implements ITransition, Rebound
| 构造器和说明 |
|---|
YumFloating(android.view.View targetView) |
YumFloating(android.view.View targetView,
SpringSystem springSystem) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
clear() |
Spring |
createSpringByBouncinessAndSpeed(double bounciness,
double speed) |
Spring |
createSpringByTensionAndFriction(double tension,
double friction) |
android.view.View |
getTargetView() |
void |
setAlpha(float alpha) |
void |
setRotation(float rotation) |
void |
setRotationX(float rotationX) |
void |
setRotationY(float rotationY) |
void |
setScaleX(float scaleX) |
void |
setScaleY(float scaleY) |
void |
setScrollX(int scrollX) |
void |
setScrollY(int scrollY) |
void |
setTranslationX(float translationX) |
void |
setTranslationY(float translationY) |
void |
setX(float x) |
void |
setY(float y) |
float |
transition(double progress,
float startValue,
float endValue) |
public YumFloating(android.view.View targetView,
SpringSystem springSystem)
public YumFloating(android.view.View targetView)
public android.view.View getTargetView()
public void setAlpha(float alpha)
setAlpha 在接口中 ITransitionpublic void setRotation(float rotation)
setRotation 在接口中 ITransitionpublic void setRotationX(float rotationX)
setRotationX 在接口中 ITransitionpublic void setRotationY(float rotationY)
setRotationY 在接口中 ITransitionpublic void setScaleX(float scaleX)
setScaleX 在接口中 ITransitionpublic void setScaleY(float scaleY)
setScaleY 在接口中 ITransitionpublic void setScrollX(int scrollX)
setScrollX 在接口中 ITransitionpublic void setScrollY(int scrollY)
setScrollY 在接口中 ITransitionpublic void setTranslationX(float translationX)
setTranslationX 在接口中 ITransitionpublic void setTranslationY(float translationY)
setTranslationY 在接口中 ITransitionpublic void setX(float x)
setX 在接口中 ITransitionpublic void setY(float y)
setY 在接口中 ITransitionpublic Spring createSpringByBouncinessAndSpeed(double bounciness,
double speed)
createSpringByBouncinessAndSpeed 在接口中 Reboundpublic Spring createSpringByTensionAndFriction(double tension,
double friction)
createSpringByTensionAndFriction 在接口中 Reboundpublic float transition(double progress,
float startValue,
float endValue)
transition 在接口中 Reboundpublic void clear()