public class UnityUtils
static String
getAppId(@NonNull() MaxAdapterInitializationParameters parameters)
static void
putServerParameters(@NonNull() MaxAdapterInitializationParameters parameters, @NonNull() String key, String value)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
@Nullable() static String getAppId(@NonNull() MaxAdapterInitializationParameters parameters)
static void putServerParameters(@NonNull() MaxAdapterInitializationParameters parameters, @NonNull() String key, String value)