public class GPUImageLevelsFilter extends GPUImageFilter
| Modifier and Type | Field | Description |
|---|---|---|
static java.lang.String |
LEVELS_FRAGMET_SHADER |
NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor | Description |
|---|---|
GPUImageLevelsFilter() |
| Modifier and Type | Method | Description |
|---|---|---|
void |
onInit() |
|
void |
onInitialized() |
|
void |
setBlueMin(float min,
float mid,
float max) |
|
void |
setBlueMin(float min,
float mid,
float max,
float minOut,
float maxOut) |
|
void |
setGreenMin(float min,
float mid,
float max) |
|
void |
setGreenMin(float min,
float mid,
float max,
float minOut,
float maxOut) |
|
void |
setMin(float min,
float mid,
float max) |
|
void |
setMin(float min,
float mid,
float max,
float minOut,
float maxOut) |
|
void |
setRedMin(float min,
float mid,
float max) |
|
void |
setRedMin(float min,
float mid,
float max,
float minOut,
float maxOut) |
|
void |
updateUniforms() |
convertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, ifNeedInit, isInitialized, loadShader, onDestroy, onDraw, onDrawArraysPre, onOutputSizeChanged, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic static final java.lang.String LEVELS_FRAGMET_SHADER
public void onInit()
onInit in class GPUImageFilterpublic void onInitialized()
onInitialized in class GPUImageFilterpublic void updateUniforms()
public void setMin(float min,
float mid,
float max,
float minOut,
float maxOut)
public void setMin(float min,
float mid,
float max)
public void setRedMin(float min,
float mid,
float max,
float minOut,
float maxOut)
public void setRedMin(float min,
float mid,
float max)
public void setGreenMin(float min,
float mid,
float max,
float minOut,
float maxOut)
public void setGreenMin(float min,
float mid,
float max)
public void setBlueMin(float min,
float mid,
float max,
float minOut,
float maxOut)
public void setBlueMin(float min,
float mid,
float max)