public class GPUImageLookupFilter extends GPUImageTwoInputFilter
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
LOOKUP_FRAGMENT_SHADER |
mFilterInputTextureUniform2, mFilterSecondTextureCoordinateAttribute, mFilterSourceTexture2mGLAttribPosition, mGLAttribTextureCoordinate, mGLProgId, mGLUniformTexture, mOutputHeight, mOutputWidth, NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor and Description |
|---|
GPUImageLookupFilter() |
GPUImageLookupFilter(float intensity) |
| Modifier and Type | Method and Description |
|---|---|
void |
onInit() |
void |
onInitialized() |
void |
setIntensity(float intensity) |
getBitmap, onDestroy, onDrawArraysPre, recycleBitmap, setBitmap, setRotationconvertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, init, isInitialized, loadShader, onDraw, onOutputSizeChanged, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic static final java.lang.String LOOKUP_FRAGMENT_SHADER
public GPUImageLookupFilter()
public GPUImageLookupFilter(float intensity)
public void onInit()
onInit in class GPUImageTwoInputFilterpublic void onInitialized()
onInitialized in class GPUImageFilterpublic void setIntensity(float intensity)