public class GPUImageRGBFilter extends GPUImageFilter
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
RGB_FRAGMENT_SHADER |
mGLAttribPosition, mGLAttribTextureCoordinate, mGLProgId, mGLUniformTexture, mOutputHeight, mOutputWidth, NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor and Description |
|---|
GPUImageRGBFilter() |
GPUImageRGBFilter(float red,
float green,
float blue) |
| Modifier and Type | Method and Description |
|---|---|
void |
onInit() |
void |
setBlue(float blue) |
void |
setGreen(float green) |
void |
setRed(float red) |
convertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, init, isInitialized, loadShader, onDestroy, onDraw, onDrawArraysPre, onInitialized, onOutputSizeChanged, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic static final java.lang.String RGB_FRAGMENT_SHADER
public GPUImageRGBFilter()
public GPUImageRGBFilter(float red,
float green,
float blue)
public void onInit()
onInit in class GPUImageFilterpublic void setRed(float red)
public void setGreen(float green)
public void setBlue(float blue)