public class RetrofitDomino2<T,R,S> extends TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>
DOMINO_CENTER, TARGET_CENTER| 构造器和说明 |
|---|
RetrofitDomino2(java.lang.Object label,
Player<T,Triple<java.lang.Boolean,Pair<R,<any>>,java.lang.Throwable>> player) |
| 限定符和类型 | 方法和说明 |
|---|---|
RetrofitDomino2<T,R,S> |
background() |
RetrofitDomino2<T,R,S> |
backgroundQueue() |
Domino<T,S> |
endTaskResult() |
RetrofitDomino2<T,R,S> |
finallyDo(Action0 action0) |
<U> RetrofitDomino2<T,R,S> |
finallyDo(java.lang.Class<? extends U> clazz,
TargetAction0<? super U> targetAction0) |
RetrofitDomino2<T,R,S> |
onFailure(Action0 action0) |
RetrofitDomino2<T,R,S> |
onFailure(Action1<? super java.lang.Throwable> action1) |
<U> RetrofitDomino2<T,R,S> |
onFailure(java.lang.Class<? extends U> clazz,
TargetAction0<? super U> targetAction0) |
<U> RetrofitDomino2<T,R,S> |
onFailure(java.lang.Class<? extends U> clazz,
TargetAction1<? super U,? super java.lang.Throwable> targetAction1) |
RetrofitDomino2<T,R,S> |
onFailure(Domino<java.lang.Throwable,?> domino) |
RetrofitDomino2<T,R,S> |
onResponseFailure(Action0 action0) |
RetrofitDomino2<T,R,S> |
onResponseFailure(Action2<R,<any>> action2) |
<U> RetrofitDomino2<T,R,S> |
onResponseFailure(java.lang.Class<? extends U> clazz,
TargetAction0<? super U> targetAction0) |
<U> RetrofitDomino2<T,R,S> |
onResponseFailure(java.lang.Class<? extends U> clazz,
TargetAction2<? super U,R,<any>> targetAction2) |
RetrofitDomino2<T,R,S> |
onResponseFailure(Domino<Pair<R,<any>>,?> domino) |
RetrofitDomino2<T,R,S> |
onSuccess(Action0 action0)
已过时。
|
RetrofitDomino2<T,R,S> |
onSuccess(Action1<? super Pair<R,<any>>> action1)
已过时。
|
<U> RetrofitDomino2<T,R,S> |
onSuccess(java.lang.Class<? extends U> clazz,
TargetAction0<? super U> targetAction0)
已过时。
|
<U> RetrofitDomino2<T,R,S> |
onSuccess(java.lang.Class<? extends U> clazz,
TargetAction1<? super U,? super Pair<R,<any>>> targetAction1) |
RetrofitDomino2<T,R,S> |
onSuccess(Domino<Pair<R,<any>>,?> domino)
已过时。
|
RetrofitDomino2<T,R,S> |
onSuccessResult(Action0 action0) |
RetrofitDomino2<T,R,S> |
onSuccessResult(Action2<R,S> action2) |
<U> RetrofitDomino2<T,R,S> |
onSuccessResult(java.lang.Class<? extends U> clazz,
TargetAction0<? super U> targetAction0) |
<U> RetrofitDomino2<T,R,S> |
onSuccessResult(java.lang.Class<? extends U> clazz,
TargetAction2<? super U,R,S> targetAction2) |
RetrofitDomino2<T,R,S> |
onSuccessResult(Domino<Pair<R,<any>>,?> domino) |
RetrofitDomino2<T,R,S> |
uiThread() |
endTask, endTask, endTaskEmptybeginRetrofitTask, beginRetrofitTaskKeepingInput, beginTask, beginTask, beginTaskKeepingInput, clear, combine, combineTask, commit, convert, dominoMap, filter, flatMap, getLabel, getPlayer, lift, map, map, merge, merge, merge, play, reduce, target, target, target, target, target, throttlepublic RetrofitDomino2<T,R,S> uiThread()
uiThread 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> background()
background 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> backgroundQueue()
backgroundQueue 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> finallyDo(Action0 action0)
finallyDo 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public <U> RetrofitDomino2<T,R,S> finallyDo(java.lang.Class<? extends U> clazz, TargetAction0<? super U> targetAction0)
finallyDo 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> onFailure(Action0 action0)
onFailure 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> onFailure(Action1<? super java.lang.Throwable> action1)
onFailure 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public <U> RetrofitDomino2<T,R,S> onFailure(java.lang.Class<? extends U> clazz, TargetAction0<? super U> targetAction0)
onFailure 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public <U> RetrofitDomino2<T,R,S> onFailure(java.lang.Class<? extends U> clazz, TargetAction1<? super U,? super java.lang.Throwable> targetAction1)
onFailure 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> onFailure(Domino<java.lang.Throwable,?> domino)
onFailure 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>@Deprecated public RetrofitDomino2<T,R,S> onSuccess(Action0 action0)
onSuccess 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>@Deprecated public RetrofitDomino2<T,R,S> onSuccess(Action1<? super Pair<R,<any>>> action1)
onSuccess 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>@Deprecated public <U> RetrofitDomino2<T,R,S> onSuccess(java.lang.Class<? extends U> clazz, TargetAction0<? super U> targetAction0)
onSuccess 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public <U> RetrofitDomino2<T,R,S> onSuccess(java.lang.Class<? extends U> clazz, TargetAction1<? super U,? super Pair<R,<any>>> targetAction1)
onSuccess 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>@Deprecated public RetrofitDomino2<T,R,S> onSuccess(Domino<Pair<R,<any>>,?> domino)
onSuccess 在类中 TaskDomino<T,Pair<R,<any>>,java.lang.Throwable>public RetrofitDomino2<T,R,S> onSuccessResult(Action0 action0)
public <U> RetrofitDomino2<T,R,S> onSuccessResult(java.lang.Class<? extends U> clazz, TargetAction0<? super U> targetAction0)
public <U> RetrofitDomino2<T,R,S> onSuccessResult(java.lang.Class<? extends U> clazz, TargetAction2<? super U,R,S> targetAction2)
public RetrofitDomino2<T,R,S> onResponseFailure(Action0 action0)
public <U> RetrofitDomino2<T,R,S> onResponseFailure(java.lang.Class<? extends U> clazz, TargetAction0<? super U> targetAction0)
public <U> RetrofitDomino2<T,R,S> onResponseFailure(java.lang.Class<? extends U> clazz, TargetAction2<? super U,R,<any>> targetAction2)