All Classes and Interfaces
Class
Description
Implementing this interface marks an event as cancellable.
Used for processing crash dumps and logs generated by the game.
A generic server event.
An event that is related to the game.
An event that is related to player interactions.
Hooks into the
Player class, adding convenient ways to do certain things.The base class for all plugins to extend.
The data contained in the plugin's `plugin.json` file.
Manages the server's plugins and the event system.
An event that is related to the internals of the server.
Hooks into the
GameServer class, adding convenient ways to do certain things.