Package emu.grasscutter.game.dungeons
Class DungeonChallenge
java.lang.Object
emu.grasscutter.game.dungeons.DungeonChallenge
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Constructor Summary
ConstructorsConstructorDescriptionDungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) -
Method Summary
Modifier and TypeMethodDescriptionvoidfinish()intintgetGroup()intit.unimi.dsi.fastutil.ints.IntSetgetScene()intgetScore()voidgetStatueDrops(Player player) intbooleanbooleanisStage()booleanvoidonMonsterDie(EntityMonster entity) voidsetChallengeId(int challengeId) voidsetChallengeIndex(int challengeIndex) voidsetObjective(int objective) voidsetRewardedPlayers(it.unimi.dsi.fastutil.ints.IntSet rewardedPlayers) voidsetStage(boolean stage) voidsetSuccess(boolean isSuccess) voidstart()
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Constructor Details
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DungeonChallenge
public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective)
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Method Details
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getScene
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getGroup
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getChallengeIndex
public int getChallengeIndex() -
setChallengeIndex
public void setChallengeIndex(int challengeIndex) -
getChallengeId
public int getChallengeId() -
setChallengeId
public void setChallengeId(int challengeId) -
getObjective
public int getObjective() -
setObjective
public void setObjective(int objective) -
isSuccess
public boolean isSuccess() -
setSuccess
public void setSuccess(boolean isSuccess) -
inProgress
public boolean inProgress() -
getScore
public int getScore() -
isStage
public boolean isStage() -
setStage
public void setStage(boolean stage) -
getTimeLimit
public int getTimeLimit() -
getRewardedPlayers
public it.unimi.dsi.fastutil.ints.IntSet getRewardedPlayers() -
setRewardedPlayers
public void setRewardedPlayers(it.unimi.dsi.fastutil.ints.IntSet rewardedPlayers) -
start
public void start() -
finish
public void finish() -
onMonsterDie
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getStatueDrops
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