Class Hierarchy
- java.lang.Object
- emu.grasscutter.game.inventory.EquipInventoryTab (implements emu.grasscutter.game.inventory.InventoryTab)
- emu.grasscutter.game.inventory.GameItem
- emu.grasscutter.game.inventory.Inventory (implements java.lang.Iterable<T>)
- emu.grasscutter.game.inventory.ItemDef
- emu.grasscutter.game.inventory.MaterialInventoryTab (implements emu.grasscutter.game.inventory.InventoryTab)
Interface Hierarchy
- emu.grasscutter.game.inventory.InventoryTab
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- emu.grasscutter.game.inventory.EquipType
- emu.grasscutter.game.inventory.ItemQuality
- emu.grasscutter.game.inventory.ItemType
- emu.grasscutter.game.inventory.MaterialType
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)