Class PacketLifeStateChangeNotify
java.lang.Object
emu.grasscutter.net.packet.BasePacket
emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify
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Field Summary
Fields inherited from class emu.grasscutter.net.packet.BasePacket
shouldEncrypt -
Constructor Summary
ConstructorsConstructorDescriptionPacketLifeStateChangeNotify(int attackerId, GameEntity target, LifeState lifeState) PacketLifeStateChangeNotify(GameEntity attacker, GameEntity target, LifeState lifeState) PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, GameEntity sourceEntity, String attackTag, emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType dieType) PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType dieType) -
Method Summary
Methods inherited from class emu.grasscutter.net.packet.BasePacket
build, buildHeader, getData, getHeader, getOpcode, setData, setData, setData, setHeader, setOpcode, setUseDispatchKey, shouldBuildHeader, useDispatchKey, writeBytes, writeUint16, writeUint32
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Constructor Details
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PacketLifeStateChangeNotify
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PacketLifeStateChangeNotify
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PacketLifeStateChangeNotify
public PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType dieType) -
PacketLifeStateChangeNotify
public PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, GameEntity sourceEntity, String attackTag, emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType dieType)
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