Package emu.grasscutter.net.proto
Interface AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotifyOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify,AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.Builder
- Enclosing class:
- AvatarEquipChangeNotifyOuterClass
public static interface AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotifyOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptionlonguint64 avatar_guid = 7;longuint64 equip_guid = 5;intuint32 equip_type = 10;intuint32 item_id = 3;.SceneReliquaryInfo reliquary = 4;.SceneReliquaryInfo reliquary = 4;.SceneWeaponInfo weapon = 15;.SceneWeaponInfo weapon = 15;boolean.SceneReliquaryInfo reliquary = 4;boolean.SceneWeaponInfo weapon = 15;Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getAvatarGuid
long getAvatarGuid()uint64 avatar_guid = 7;- Returns:
- The avatarGuid.
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getEquipType
int getEquipType()uint32 equip_type = 10;- Returns:
- The equipType.
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getEquipGuid
long getEquipGuid()uint64 equip_guid = 5;- Returns:
- The equipGuid.
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getItemId
int getItemId()uint32 item_id = 3;- Returns:
- The itemId.
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hasReliquary
boolean hasReliquary().SceneReliquaryInfo reliquary = 4;- Returns:
- Whether the reliquary field is set.
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getReliquary
SceneReliquaryInfoOuterClass.SceneReliquaryInfo getReliquary().SceneReliquaryInfo reliquary = 4;- Returns:
- The reliquary.
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getReliquaryOrBuilder
SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder().SceneReliquaryInfo reliquary = 4; -
hasWeapon
boolean hasWeapon().SceneWeaponInfo weapon = 15;- Returns:
- Whether the weapon field is set.
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getWeapon
SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon().SceneWeaponInfo weapon = 15;- Returns:
- The weapon.
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getWeaponOrBuilder
SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder().SceneWeaponInfo weapon = 15;
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