Interface GCGSettleNotifyOuterClass.GCGSettleNotifyOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
GCGSettleNotifyOuterClass.GCGSettleNotify, GCGSettleNotifyOuterClass.GCGSettleNotify.Builder
Enclosing class:
GCGSettleNotifyOuterClass

public static interface GCGSettleNotifyOuterClass.GCGSettleNotifyOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getRewardItemListList

      List<ItemParamOuterClass.ItemParam> getRewardItemListList()
      repeated .ItemParam reward_item_list = 8;
    • getRewardItemList

      ItemParamOuterClass.ItemParam getRewardItemList(int index)
      repeated .ItemParam reward_item_list = 8;
    • getRewardItemListCount

      int getRewardItemListCount()
      repeated .ItemParam reward_item_list = 8;
    • getRewardItemListOrBuilderList

      List<? extends ItemParamOuterClass.ItemParamOrBuilder> getRewardItemListOrBuilderList()
      repeated .ItemParam reward_item_list = 8;
    • getRewardItemListOrBuilder

      ItemParamOuterClass.ItemParamOrBuilder getRewardItemListOrBuilder(int index)
      repeated .ItemParam reward_item_list = 8;
    • getFinishedChallengeIdListList

      List<Integer> getFinishedChallengeIdListList()
      repeated uint32 finished_challenge_id_list = 1;
      Returns:
      A list containing the finishedChallengeIdList.
    • getFinishedChallengeIdListCount

      int getFinishedChallengeIdListCount()
      repeated uint32 finished_challenge_id_list = 1;
      Returns:
      The count of finishedChallengeIdList.
    • getFinishedChallengeIdList

      int getFinishedChallengeIdList(int index)
      repeated uint32 finished_challenge_id_list = 1;
      Parameters:
      index - The index of the element to return.
      Returns:
      The finishedChallengeIdList at the given index.
    • getGameId

      int getGameId()
      uint32 game_id = 3;
      Returns:
      The gameId.
    • getIsWin

      boolean getIsWin()
      bool is_win = 2;
      Returns:
      The isWin.
    • getBusinessTypeValue

      int getBusinessTypeValue()
      .GCGGameBusinessType business_type = 5;
      Returns:
      The enum numeric value on the wire for businessType.
    • getBusinessType

      .GCGGameBusinessType business_type = 5;
      Returns:
      The businessType.
    • getWinControllerId

      int getWinControllerId()
      uint32 win_controller_id = 11;
      Returns:
      The winControllerId.
    • getForbidFinishChallengeListList

      List<Integer> getForbidFinishChallengeListList()
      repeated uint32 forbid_finish_challenge_list = 10;
      Returns:
      A list containing the forbidFinishChallengeList.
    • getForbidFinishChallengeListCount

      int getForbidFinishChallengeListCount()
      repeated uint32 forbid_finish_challenge_list = 10;
      Returns:
      The count of forbidFinishChallengeList.
    • getForbidFinishChallengeList

      int getForbidFinishChallengeList(int index)
      repeated uint32 forbid_finish_challenge_list = 10;
      Parameters:
      index - The index of the element to return.
      Returns:
      The forbidFinishChallengeList at the given index.
    • getReasonValue

      int getReasonValue()
      .GCGEndReason reason = 4;
      Returns:
      The enum numeric value on the wire for reason.
    • getReason

      .GCGEndReason reason = 4;
      Returns:
      The reason.