Package emu.grasscutter.net.proto
Interface SceneEntityUpdateNotifyOuterClass.SceneEntityUpdateNotifyOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
SceneEntityUpdateNotifyOuterClass.SceneEntityUpdateNotify,SceneEntityUpdateNotifyOuterClass.SceneEntityUpdateNotify.Builder
- Enclosing class:
- SceneEntityUpdateNotifyOuterClass
public static interface SceneEntityUpdateNotifyOuterClass.SceneEntityUpdateNotifyOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescription.VisionType appear_type = 11;int.VisionType appear_type = 11;getEntityList(int index) repeated .SceneEntityInfo entity_list = 10;intrepeated .SceneEntityInfo entity_list = 10;repeated .SceneEntityInfo entity_list = 10;getEntityListOrBuilder(int index) repeated .SceneEntityInfo entity_list = 10;repeated .SceneEntityInfo entity_list = 10;intgetParam()uint32 param = 12;Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getAppearTypeValue
int getAppearTypeValue().VisionType appear_type = 11;- Returns:
- The enum numeric value on the wire for appearType.
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getAppearType
VisionTypeOuterClass.VisionType getAppearType().VisionType appear_type = 11;- Returns:
- The appearType.
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getParam
int getParam()uint32 param = 12;- Returns:
- The param.
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getEntityListList
List<SceneEntityInfoOuterClass.SceneEntityInfo> getEntityListList()repeated .SceneEntityInfo entity_list = 10; -
getEntityList
repeated .SceneEntityInfo entity_list = 10; -
getEntityListCount
int getEntityListCount()repeated .SceneEntityInfo entity_list = 10; -
getEntityListOrBuilderList
List<? extends SceneEntityInfoOuterClass.SceneEntityInfoOrBuilder> getEntityListOrBuilderList()repeated .SceneEntityInfo entity_list = 10; -
getEntityListOrBuilder
repeated .SceneEntityInfo entity_list = 10;
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