Class Hierarchy
- java.lang.Object
- emu.grasscutter.game.systems.AnnouncementSystem.AnnounceConfigItem
- emu.grasscutter.server.game.BaseGameSystem
- emu.grasscutter.game.systems.AnnouncementSystem
- emu.grasscutter.game.systems.InventorySystem
- emu.grasscutter.game.systems.MultiplayerSystem
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- emu.grasscutter.game.systems.AnnouncementSystem.AnnounceType
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)