Class Hierarchy
- java.lang.Object
- emu.grasscutter.server.game.BaseGameSystem
- emu.grasscutter.game.world.WorldDataSystem
- emu.grasscutter.game.world.ChestReward
- emu.grasscutter.game.world.Scene
- emu.grasscutter.game.world.SpawnDataEntry
- emu.grasscutter.game.world.SpawnDataEntry.GridBlockId
- emu.grasscutter.game.world.SpawnDataEntry.SpawnGroupEntry
- emu.grasscutter.game.world.World (implements java.lang.Iterable<T>)
- emu.grasscutter.server.game.BaseGameSystem