Interface BlossomBriefInfoOuterClass.BlossomBriefInfoOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
BlossomBriefInfoOuterClass.BlossomBriefInfo, BlossomBriefInfoOuterClass.BlossomBriefInfo.Builder
Enclosing class:
BlossomBriefInfoOuterClass

public static interface BlossomBriefInfoOuterClass.BlossomBriefInfoOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    uint32 circle_camp_id = 14;
    int
    uint32 city_id = 5;
    boolean
    bool is_guide_opened = 10;
    int
    uint32 monster_level = 2;
    .Vector pos = 4;
    .Vector pos = 4;
    int
    uint32 refresh_id = 7;
    int
    uint32 resin = 13;
    int
    uint32 reward_id = 1;
    int
    uint32 scene_id = 8;
    int
    uint32 state = 6;
    boolean
    .Vector pos = 4;

    Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder

    isInitialized

    Methods inherited from interface com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getIsGuideOpened

      boolean getIsGuideOpened()
      bool is_guide_opened = 10;
      Returns:
      The isGuideOpened.
    • getResin

      int getResin()
      uint32 resin = 13;
      Returns:
      The resin.
    • hasPos

      boolean hasPos()
      .Vector pos = 4;
      Returns:
      Whether the pos field is set.
    • getPos

      .Vector pos = 4;
      Returns:
      The pos.
    • getPosOrBuilder

      .Vector pos = 4;
    • getRefreshId

      int getRefreshId()
      uint32 refresh_id = 7;
      Returns:
      The refreshId.
    • getSceneId

      int getSceneId()
      uint32 scene_id = 8;
      Returns:
      The sceneId.
    • getRewardId

      int getRewardId()
      uint32 reward_id = 1;
      Returns:
      The rewardId.
    • getMonsterLevel

      int getMonsterLevel()
      uint32 monster_level = 2;
      Returns:
      The monsterLevel.
    • getCircleCampId

      int getCircleCampId()
      uint32 circle_camp_id = 14;
      Returns:
      The circleCampId.
    • getCityId

      int getCityId()
      uint32 city_id = 5;
      Returns:
      The cityId.
    • getState

      int getState()
      uint32 state = 6;
      Returns:
      The state.