Package emu.grasscutter.net.proto
Interface BreakoutSpawnPointOuterClass.BreakoutSpawnPointOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
BreakoutSpawnPointOuterClass.BreakoutSpawnPoint,BreakoutSpawnPointOuterClass.BreakoutSpawnPoint.Builder
- Enclosing class:
- BreakoutSpawnPointOuterClass
public static interface BreakoutSpawnPointOuterClass.BreakoutSpawnPointOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptionintuint32 brick_suite_id = 2;intgetId()uint32 id = 1;getSpawnedBrickList(int index) repeated .BreakoutPhysicalObject spawned_brick_list = 3;intrepeated .BreakoutPhysicalObject spawned_brick_list = 3;repeated .BreakoutPhysicalObject spawned_brick_list = 3;getSpawnedBrickListOrBuilder(int index) repeated .BreakoutPhysicalObject spawned_brick_list = 3;repeated .BreakoutPhysicalObject spawned_brick_list = 3;Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getId
int getId()uint32 id = 1;- Returns:
- The id.
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getBrickSuiteId
int getBrickSuiteId()uint32 brick_suite_id = 2;- Returns:
- The brickSuiteId.
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getSpawnedBrickListList
List<BreakoutPhysicalObjectOuterClass.BreakoutPhysicalObject> getSpawnedBrickListList()repeated .BreakoutPhysicalObject spawned_brick_list = 3; -
getSpawnedBrickList
repeated .BreakoutPhysicalObject spawned_brick_list = 3; -
getSpawnedBrickListCount
int getSpawnedBrickListCount()repeated .BreakoutPhysicalObject spawned_brick_list = 3; -
getSpawnedBrickListOrBuilderList
List<? extends BreakoutPhysicalObjectOuterClass.BreakoutPhysicalObjectOrBuilder> getSpawnedBrickListOrBuilderList()repeated .BreakoutPhysicalObject spawned_brick_list = 3; -
getSpawnedBrickListOrBuilder
BreakoutPhysicalObjectOuterClass.BreakoutPhysicalObjectOrBuilder getSpawnedBrickListOrBuilder(int index) repeated .BreakoutPhysicalObject spawned_brick_list = 3;
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