Package emu.grasscutter.net.proto
Enum Class MotionStateOuterClass.MotionState
java.lang.Object
java.lang.Enum<MotionStateOuterClass.MotionState>
emu.grasscutter.net.proto.MotionStateOuterClass.MotionState
- All Implemented Interfaces:
com.google.protobuf.Internal.EnumLite,com.google.protobuf.ProtocolMessageEnum,Serializable,Comparable<MotionStateOuterClass.MotionState>,Constable
- Enclosing class:
- MotionStateOuterClass
public static enum MotionStateOuterClass.MotionState
extends Enum<MotionStateOuterClass.MotionState>
implements com.google.protobuf.ProtocolMessageEnum
Name: KKAMMHDBPKHProtobuf enum
MotionState-
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>> -
Enum Constant Summary
Enum ConstantsEnum ConstantDescriptionMOTION_STATE_AIM_MOVE = 54;MOTION_STATE_AIR_COMPENSATION = 55;MOTION_STATE_CLIMB = 7;MOTION_STATE_CLIMB_JUMP = 8;MOTION_STATE_CROUCH_IDLE = 34;MOTION_STATE_CROUCH_MOVE = 35;MOTION_STATE_CROUCH_ROLL = 36;MOTION_STATE_DANGER_DASH = 33;MOTION_STATE_DANGER_RUN = 32;MOTION_STATE_DANGER_STANDBY = 29;MOTION_STATE_DANGER_STANDBY_MOVE = 30;MOTION_STATE_DANGER_WALK = 31;MOTION_STATE_DASH = 6;MOTION_STATE_DASH_BEFORE_SHAKE = 41;MOTION_STATE_DESTROY_VEHICLE = 50;MOTION_STATE_DROP = 12;MOTION_STATE_FALL_ON_GROUND = 20;MOTION_STATE_FIGHT = 10;MOTION_STATE_FLY = 13;MOTION_STATE_FLY_FAST = 53;MOTION_STATE_FLY_IDLE = 51;MOTION_STATE_FLY_SLOW = 52;MOTION_STATE_FOLLOW_ROUTE = 45;MOTION_STATE_FORCE_SET_POS = 43;MOTION_STATE_GO_UPSTAIRS = 19;MOTION_STATE_JUMP = 11;MOTION_STATE_JUMP_OFF_WALL = 22;MOTION_STATE_JUMP_UP_WALL_FOR_STANDBY = 21;MOTION_STATE_LADDER_IDLE = 24;MOTION_STATE_LADDER_MOVE = 25;MOTION_STATE_LADDER_SLIP = 26;MOTION_STATE_LADDER_TO_STANDBY = 28;MOTION_STATE_LAND_SPEED = 38;MOTION_STATE_MOVE_FAIL_ACK = 39;MOTION_STATE_NONE = 0;MOTION_STATE_NOTIFY = 37;MOTION_STATE_NUM = 56;MOTION_STATE_POWERED_FLY = 23;MOTION_STATE_QUEST_FORCE_DRAG = 44;MOTION_STATE_RESET = 1;MOTION_STATE_RUN = 5;MOTION_STATE_SIT_IDLE = 42;MOTION_STATE_SKIFF_BOARDING = 46;MOTION_STATE_SKIFF_DASH = 48;MOTION_STATE_SKIFF_NORMAL = 47;MOTION_STATE_SKIFF_POWERED_DASH = 49;MOTION_STATE_SLIP = 18;MOTION_STATE_STANDBY = 2;MOTION_STATE_STANDBY_MOVE = 3;MOTION_STATE_STANDBY_TO_CLIMB = 9;MOTION_STATE_STANDBY_TO_LADDER = 27;MOTION_STATE_SWIM_DASH = 16;MOTION_STATE_SWIM_IDLE = 15;MOTION_STATE_SWIM_JUMP = 17;MOTION_STATE_SWIM_MOVE = 14;MOTION_STATE_WALK = 4;MOTION_STATE_WATERFALL = 40; -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intMOTION_STATE_AIM_MOVE = 54;static final intMOTION_STATE_AIR_COMPENSATION = 55;static final intMOTION_STATE_CLIMB_JUMP = 8;static final intMOTION_STATE_CLIMB = 7;static final intMOTION_STATE_CROUCH_IDLE = 34;static final intMOTION_STATE_CROUCH_MOVE = 35;static final intMOTION_STATE_CROUCH_ROLL = 36;static final intMOTION_STATE_DANGER_DASH = 33;static final intMOTION_STATE_DANGER_RUN = 32;static final intMOTION_STATE_DANGER_STANDBY_MOVE = 30;static final intMOTION_STATE_DANGER_STANDBY = 29;static final intMOTION_STATE_DANGER_WALK = 31;static final intMOTION_STATE_DASH_BEFORE_SHAKE = 41;static final intMOTION_STATE_DASH = 6;static final intMOTION_STATE_DESTROY_VEHICLE = 50;static final intMOTION_STATE_DROP = 12;static final intMOTION_STATE_FALL_ON_GROUND = 20;static final intMOTION_STATE_FIGHT = 10;static final intMOTION_STATE_FLY_FAST = 53;static final intMOTION_STATE_FLY_IDLE = 51;static final intMOTION_STATE_FLY_SLOW = 52;static final intMOTION_STATE_FLY = 13;static final intMOTION_STATE_FOLLOW_ROUTE = 45;static final intMOTION_STATE_FORCE_SET_POS = 43;static final intMOTION_STATE_GO_UPSTAIRS = 19;static final intMOTION_STATE_JUMP_OFF_WALL = 22;static final intMOTION_STATE_JUMP_UP_WALL_FOR_STANDBY = 21;static final intMOTION_STATE_JUMP = 11;static final intMOTION_STATE_LADDER_IDLE = 24;static final intMOTION_STATE_LADDER_MOVE = 25;static final intMOTION_STATE_LADDER_SLIP = 26;static final intMOTION_STATE_LADDER_TO_STANDBY = 28;static final intMOTION_STATE_LAND_SPEED = 38;static final intMOTION_STATE_MOVE_FAIL_ACK = 39;static final intMOTION_STATE_NONE = 0;static final intMOTION_STATE_NOTIFY = 37;static final intMOTION_STATE_NUM = 56;static final intMOTION_STATE_POWERED_FLY = 23;static final intMOTION_STATE_QUEST_FORCE_DRAG = 44;static final intMOTION_STATE_RESET = 1;static final intMOTION_STATE_RUN = 5;static final intMOTION_STATE_SIT_IDLE = 42;static final intMOTION_STATE_SKIFF_BOARDING = 46;static final intMOTION_STATE_SKIFF_DASH = 48;static final intMOTION_STATE_SKIFF_NORMAL = 47;static final intMOTION_STATE_SKIFF_POWERED_DASH = 49;static final intMOTION_STATE_SLIP = 18;static final intMOTION_STATE_STANDBY_MOVE = 3;static final intMOTION_STATE_STANDBY_TO_CLIMB = 9;static final intMOTION_STATE_STANDBY_TO_LADDER = 27;static final intMOTION_STATE_STANDBY = 2;static final intMOTION_STATE_SWIM_DASH = 16;static final intMOTION_STATE_SWIM_IDLE = 15;static final intMOTION_STATE_SWIM_JUMP = 17;static final intMOTION_STATE_SWIM_MOVE = 14;static final intMOTION_STATE_WALK = 4;static final intMOTION_STATE_WATERFALL = 40; -
Method Summary
Modifier and TypeMethodDescriptionforNumber(int value) static final com.google.protobuf.Descriptors.EnumDescriptorfinal com.google.protobuf.Descriptors.EnumDescriptorfinal intfinal com.google.protobuf.Descriptors.EnumValueDescriptorstatic com.google.protobuf.Internal.EnumLiteMap<MotionStateOuterClass.MotionState>valueOf(int value) Deprecated.valueOf(com.google.protobuf.Descriptors.EnumValueDescriptor desc) Returns the enum constant of this class with the specified name.Returns the enum constant of this class with the specified name.static MotionStateOuterClass.MotionState[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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MOTION_STATE_NONE
MOTION_STATE_NONE = 0; -
MOTION_STATE_RESET
MOTION_STATE_RESET = 1; -
MOTION_STATE_STANDBY
MOTION_STATE_STANDBY = 2; -
MOTION_STATE_STANDBY_MOVE
MOTION_STATE_STANDBY_MOVE = 3; -
MOTION_STATE_WALK
MOTION_STATE_WALK = 4; -
MOTION_STATE_RUN
MOTION_STATE_RUN = 5; -
MOTION_STATE_DASH
MOTION_STATE_DASH = 6; -
MOTION_STATE_CLIMB
MOTION_STATE_CLIMB = 7; -
MOTION_STATE_CLIMB_JUMP
MOTION_STATE_CLIMB_JUMP = 8; -
MOTION_STATE_STANDBY_TO_CLIMB
MOTION_STATE_STANDBY_TO_CLIMB = 9; -
MOTION_STATE_FIGHT
MOTION_STATE_FIGHT = 10; -
MOTION_STATE_JUMP
MOTION_STATE_JUMP = 11; -
MOTION_STATE_DROP
MOTION_STATE_DROP = 12; -
MOTION_STATE_FLY
MOTION_STATE_FLY = 13; -
MOTION_STATE_SWIM_MOVE
MOTION_STATE_SWIM_MOVE = 14; -
MOTION_STATE_SWIM_IDLE
MOTION_STATE_SWIM_IDLE = 15; -
MOTION_STATE_SWIM_DASH
MOTION_STATE_SWIM_DASH = 16; -
MOTION_STATE_SWIM_JUMP
MOTION_STATE_SWIM_JUMP = 17; -
MOTION_STATE_SLIP
MOTION_STATE_SLIP = 18; -
MOTION_STATE_GO_UPSTAIRS
MOTION_STATE_GO_UPSTAIRS = 19; -
MOTION_STATE_FALL_ON_GROUND
MOTION_STATE_FALL_ON_GROUND = 20; -
MOTION_STATE_JUMP_UP_WALL_FOR_STANDBY
MOTION_STATE_JUMP_UP_WALL_FOR_STANDBY = 21; -
MOTION_STATE_JUMP_OFF_WALL
MOTION_STATE_JUMP_OFF_WALL = 22; -
MOTION_STATE_POWERED_FLY
MOTION_STATE_POWERED_FLY = 23; -
MOTION_STATE_LADDER_IDLE
MOTION_STATE_LADDER_IDLE = 24; -
MOTION_STATE_LADDER_MOVE
MOTION_STATE_LADDER_MOVE = 25; -
MOTION_STATE_LADDER_SLIP
MOTION_STATE_LADDER_SLIP = 26; -
MOTION_STATE_STANDBY_TO_LADDER
MOTION_STATE_STANDBY_TO_LADDER = 27; -
MOTION_STATE_LADDER_TO_STANDBY
MOTION_STATE_LADDER_TO_STANDBY = 28; -
MOTION_STATE_DANGER_STANDBY
MOTION_STATE_DANGER_STANDBY = 29; -
MOTION_STATE_DANGER_STANDBY_MOVE
MOTION_STATE_DANGER_STANDBY_MOVE = 30; -
MOTION_STATE_DANGER_WALK
MOTION_STATE_DANGER_WALK = 31; -
MOTION_STATE_DANGER_RUN
MOTION_STATE_DANGER_RUN = 32; -
MOTION_STATE_DANGER_DASH
MOTION_STATE_DANGER_DASH = 33; -
MOTION_STATE_CROUCH_IDLE
MOTION_STATE_CROUCH_IDLE = 34; -
MOTION_STATE_CROUCH_MOVE
MOTION_STATE_CROUCH_MOVE = 35; -
MOTION_STATE_CROUCH_ROLL
MOTION_STATE_CROUCH_ROLL = 36; -
MOTION_STATE_NOTIFY
MOTION_STATE_NOTIFY = 37; -
MOTION_STATE_LAND_SPEED
MOTION_STATE_LAND_SPEED = 38; -
MOTION_STATE_MOVE_FAIL_ACK
MOTION_STATE_MOVE_FAIL_ACK = 39; -
MOTION_STATE_WATERFALL
MOTION_STATE_WATERFALL = 40; -
MOTION_STATE_DASH_BEFORE_SHAKE
MOTION_STATE_DASH_BEFORE_SHAKE = 41; -
MOTION_STATE_SIT_IDLE
MOTION_STATE_SIT_IDLE = 42; -
MOTION_STATE_FORCE_SET_POS
MOTION_STATE_FORCE_SET_POS = 43; -
MOTION_STATE_QUEST_FORCE_DRAG
MOTION_STATE_QUEST_FORCE_DRAG = 44; -
MOTION_STATE_FOLLOW_ROUTE
MOTION_STATE_FOLLOW_ROUTE = 45; -
MOTION_STATE_SKIFF_BOARDING
MOTION_STATE_SKIFF_BOARDING = 46; -
MOTION_STATE_SKIFF_NORMAL
MOTION_STATE_SKIFF_NORMAL = 47; -
MOTION_STATE_SKIFF_DASH
MOTION_STATE_SKIFF_DASH = 48; -
MOTION_STATE_SKIFF_POWERED_DASH
MOTION_STATE_SKIFF_POWERED_DASH = 49; -
MOTION_STATE_DESTROY_VEHICLE
MOTION_STATE_DESTROY_VEHICLE = 50; -
MOTION_STATE_FLY_IDLE
MOTION_STATE_FLY_IDLE = 51; -
MOTION_STATE_FLY_SLOW
MOTION_STATE_FLY_SLOW = 52; -
MOTION_STATE_FLY_FAST
MOTION_STATE_FLY_FAST = 53; -
MOTION_STATE_AIM_MOVE
MOTION_STATE_AIM_MOVE = 54; -
MOTION_STATE_AIR_COMPENSATION
MOTION_STATE_AIR_COMPENSATION = 55; -
MOTION_STATE_NUM
MOTION_STATE_NUM = 56; -
UNRECOGNIZED
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Field Details
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MOTION_STATE_NONE_VALUE
public static final int MOTION_STATE_NONE_VALUEMOTION_STATE_NONE = 0;- See Also:
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MOTION_STATE_RESET_VALUE
public static final int MOTION_STATE_RESET_VALUEMOTION_STATE_RESET = 1;- See Also:
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MOTION_STATE_STANDBY_VALUE
public static final int MOTION_STATE_STANDBY_VALUEMOTION_STATE_STANDBY = 2;- See Also:
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MOTION_STATE_STANDBY_MOVE_VALUE
public static final int MOTION_STATE_STANDBY_MOVE_VALUEMOTION_STATE_STANDBY_MOVE = 3;- See Also:
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MOTION_STATE_WALK_VALUE
public static final int MOTION_STATE_WALK_VALUEMOTION_STATE_WALK = 4;- See Also:
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MOTION_STATE_RUN_VALUE
public static final int MOTION_STATE_RUN_VALUEMOTION_STATE_RUN = 5;- See Also:
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MOTION_STATE_DASH_VALUE
public static final int MOTION_STATE_DASH_VALUEMOTION_STATE_DASH = 6;- See Also:
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MOTION_STATE_CLIMB_VALUE
public static final int MOTION_STATE_CLIMB_VALUEMOTION_STATE_CLIMB = 7;- See Also:
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MOTION_STATE_CLIMB_JUMP_VALUE
public static final int MOTION_STATE_CLIMB_JUMP_VALUEMOTION_STATE_CLIMB_JUMP = 8;- See Also:
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MOTION_STATE_STANDBY_TO_CLIMB_VALUE
public static final int MOTION_STATE_STANDBY_TO_CLIMB_VALUEMOTION_STATE_STANDBY_TO_CLIMB = 9;- See Also:
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MOTION_STATE_FIGHT_VALUE
public static final int MOTION_STATE_FIGHT_VALUEMOTION_STATE_FIGHT = 10;- See Also:
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MOTION_STATE_JUMP_VALUE
public static final int MOTION_STATE_JUMP_VALUEMOTION_STATE_JUMP = 11;- See Also:
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MOTION_STATE_DROP_VALUE
public static final int MOTION_STATE_DROP_VALUEMOTION_STATE_DROP = 12;- See Also:
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MOTION_STATE_FLY_VALUE
public static final int MOTION_STATE_FLY_VALUEMOTION_STATE_FLY = 13;- See Also:
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MOTION_STATE_SWIM_MOVE_VALUE
public static final int MOTION_STATE_SWIM_MOVE_VALUEMOTION_STATE_SWIM_MOVE = 14;- See Also:
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MOTION_STATE_SWIM_IDLE_VALUE
public static final int MOTION_STATE_SWIM_IDLE_VALUEMOTION_STATE_SWIM_IDLE = 15;- See Also:
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MOTION_STATE_SWIM_DASH_VALUE
public static final int MOTION_STATE_SWIM_DASH_VALUEMOTION_STATE_SWIM_DASH = 16;- See Also:
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MOTION_STATE_SWIM_JUMP_VALUE
public static final int MOTION_STATE_SWIM_JUMP_VALUEMOTION_STATE_SWIM_JUMP = 17;- See Also:
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MOTION_STATE_SLIP_VALUE
public static final int MOTION_STATE_SLIP_VALUEMOTION_STATE_SLIP = 18;- See Also:
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MOTION_STATE_GO_UPSTAIRS_VALUE
public static final int MOTION_STATE_GO_UPSTAIRS_VALUEMOTION_STATE_GO_UPSTAIRS = 19;- See Also:
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MOTION_STATE_FALL_ON_GROUND_VALUE
public static final int MOTION_STATE_FALL_ON_GROUND_VALUEMOTION_STATE_FALL_ON_GROUND = 20;- See Also:
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MOTION_STATE_JUMP_UP_WALL_FOR_STANDBY_VALUE
public static final int MOTION_STATE_JUMP_UP_WALL_FOR_STANDBY_VALUEMOTION_STATE_JUMP_UP_WALL_FOR_STANDBY = 21;- See Also:
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MOTION_STATE_JUMP_OFF_WALL_VALUE
public static final int MOTION_STATE_JUMP_OFF_WALL_VALUEMOTION_STATE_JUMP_OFF_WALL = 22;- See Also:
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MOTION_STATE_POWERED_FLY_VALUE
public static final int MOTION_STATE_POWERED_FLY_VALUEMOTION_STATE_POWERED_FLY = 23;- See Also:
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MOTION_STATE_LADDER_IDLE_VALUE
public static final int MOTION_STATE_LADDER_IDLE_VALUEMOTION_STATE_LADDER_IDLE = 24;- See Also:
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MOTION_STATE_LADDER_MOVE_VALUE
public static final int MOTION_STATE_LADDER_MOVE_VALUEMOTION_STATE_LADDER_MOVE = 25;- See Also:
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MOTION_STATE_LADDER_SLIP_VALUE
public static final int MOTION_STATE_LADDER_SLIP_VALUEMOTION_STATE_LADDER_SLIP = 26;- See Also:
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MOTION_STATE_STANDBY_TO_LADDER_VALUE
public static final int MOTION_STATE_STANDBY_TO_LADDER_VALUEMOTION_STATE_STANDBY_TO_LADDER = 27;- See Also:
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MOTION_STATE_LADDER_TO_STANDBY_VALUE
public static final int MOTION_STATE_LADDER_TO_STANDBY_VALUEMOTION_STATE_LADDER_TO_STANDBY = 28;- See Also:
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MOTION_STATE_DANGER_STANDBY_VALUE
public static final int MOTION_STATE_DANGER_STANDBY_VALUEMOTION_STATE_DANGER_STANDBY = 29;- See Also:
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MOTION_STATE_DANGER_STANDBY_MOVE_VALUE
public static final int MOTION_STATE_DANGER_STANDBY_MOVE_VALUEMOTION_STATE_DANGER_STANDBY_MOVE = 30;- See Also:
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MOTION_STATE_DANGER_WALK_VALUE
public static final int MOTION_STATE_DANGER_WALK_VALUEMOTION_STATE_DANGER_WALK = 31;- See Also:
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MOTION_STATE_DANGER_RUN_VALUE
public static final int MOTION_STATE_DANGER_RUN_VALUEMOTION_STATE_DANGER_RUN = 32;- See Also:
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MOTION_STATE_DANGER_DASH_VALUE
public static final int MOTION_STATE_DANGER_DASH_VALUEMOTION_STATE_DANGER_DASH = 33;- See Also:
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MOTION_STATE_CROUCH_IDLE_VALUE
public static final int MOTION_STATE_CROUCH_IDLE_VALUEMOTION_STATE_CROUCH_IDLE = 34;- See Also:
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MOTION_STATE_CROUCH_MOVE_VALUE
public static final int MOTION_STATE_CROUCH_MOVE_VALUEMOTION_STATE_CROUCH_MOVE = 35;- See Also:
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MOTION_STATE_CROUCH_ROLL_VALUE
public static final int MOTION_STATE_CROUCH_ROLL_VALUEMOTION_STATE_CROUCH_ROLL = 36;- See Also:
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MOTION_STATE_NOTIFY_VALUE
public static final int MOTION_STATE_NOTIFY_VALUEMOTION_STATE_NOTIFY = 37;- See Also:
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MOTION_STATE_LAND_SPEED_VALUE
public static final int MOTION_STATE_LAND_SPEED_VALUEMOTION_STATE_LAND_SPEED = 38;- See Also:
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MOTION_STATE_MOVE_FAIL_ACK_VALUE
public static final int MOTION_STATE_MOVE_FAIL_ACK_VALUEMOTION_STATE_MOVE_FAIL_ACK = 39;- See Also:
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MOTION_STATE_WATERFALL_VALUE
public static final int MOTION_STATE_WATERFALL_VALUEMOTION_STATE_WATERFALL = 40;- See Also:
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MOTION_STATE_DASH_BEFORE_SHAKE_VALUE
public static final int MOTION_STATE_DASH_BEFORE_SHAKE_VALUEMOTION_STATE_DASH_BEFORE_SHAKE = 41;- See Also:
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MOTION_STATE_SIT_IDLE_VALUE
public static final int MOTION_STATE_SIT_IDLE_VALUEMOTION_STATE_SIT_IDLE = 42;- See Also:
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MOTION_STATE_FORCE_SET_POS_VALUE
public static final int MOTION_STATE_FORCE_SET_POS_VALUEMOTION_STATE_FORCE_SET_POS = 43;- See Also:
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MOTION_STATE_QUEST_FORCE_DRAG_VALUE
public static final int MOTION_STATE_QUEST_FORCE_DRAG_VALUEMOTION_STATE_QUEST_FORCE_DRAG = 44;- See Also:
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MOTION_STATE_FOLLOW_ROUTE_VALUE
public static final int MOTION_STATE_FOLLOW_ROUTE_VALUEMOTION_STATE_FOLLOW_ROUTE = 45;- See Also:
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MOTION_STATE_SKIFF_BOARDING_VALUE
public static final int MOTION_STATE_SKIFF_BOARDING_VALUEMOTION_STATE_SKIFF_BOARDING = 46;- See Also:
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MOTION_STATE_SKIFF_NORMAL_VALUE
public static final int MOTION_STATE_SKIFF_NORMAL_VALUEMOTION_STATE_SKIFF_NORMAL = 47;- See Also:
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MOTION_STATE_SKIFF_DASH_VALUE
public static final int MOTION_STATE_SKIFF_DASH_VALUEMOTION_STATE_SKIFF_DASH = 48;- See Also:
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MOTION_STATE_SKIFF_POWERED_DASH_VALUE
public static final int MOTION_STATE_SKIFF_POWERED_DASH_VALUEMOTION_STATE_SKIFF_POWERED_DASH = 49;- See Also:
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MOTION_STATE_DESTROY_VEHICLE_VALUE
public static final int MOTION_STATE_DESTROY_VEHICLE_VALUEMOTION_STATE_DESTROY_VEHICLE = 50;- See Also:
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MOTION_STATE_FLY_IDLE_VALUE
public static final int MOTION_STATE_FLY_IDLE_VALUEMOTION_STATE_FLY_IDLE = 51;- See Also:
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MOTION_STATE_FLY_SLOW_VALUE
public static final int MOTION_STATE_FLY_SLOW_VALUEMOTION_STATE_FLY_SLOW = 52;- See Also:
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MOTION_STATE_FLY_FAST_VALUE
public static final int MOTION_STATE_FLY_FAST_VALUEMOTION_STATE_FLY_FAST = 53;- See Also:
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MOTION_STATE_AIM_MOVE_VALUE
public static final int MOTION_STATE_AIM_MOVE_VALUEMOTION_STATE_AIM_MOVE = 54;- See Also:
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MOTION_STATE_AIR_COMPENSATION_VALUE
public static final int MOTION_STATE_AIR_COMPENSATION_VALUEMOTION_STATE_AIR_COMPENSATION = 55;- See Also:
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MOTION_STATE_NUM_VALUE
public static final int MOTION_STATE_NUM_VALUEMOTION_STATE_NUM = 56;- See Also:
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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getNumber
public final int getNumber()- Specified by:
getNumberin interfacecom.google.protobuf.Internal.EnumLite- Specified by:
getNumberin interfacecom.google.protobuf.ProtocolMessageEnum
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valueOf
Deprecated.Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
value- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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forNumber
- Parameters:
value- The numeric wire value of the corresponding enum entry.- Returns:
- The enum associated with the given numeric wire value.
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internalGetValueMap
public static com.google.protobuf.Internal.EnumLiteMap<MotionStateOuterClass.MotionState> internalGetValueMap() -
getValueDescriptor
public final com.google.protobuf.Descriptors.EnumValueDescriptor getValueDescriptor()- Specified by:
getValueDescriptorin interfacecom.google.protobuf.ProtocolMessageEnum
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getDescriptorForType
public final com.google.protobuf.Descriptors.EnumDescriptor getDescriptorForType()- Specified by:
getDescriptorForTypein interfacecom.google.protobuf.ProtocolMessageEnum
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getDescriptor
public static final com.google.protobuf.Descriptors.EnumDescriptor getDescriptor() -
valueOf
public static MotionStateOuterClass.MotionState valueOf(com.google.protobuf.Descriptors.EnumValueDescriptor desc) Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
desc- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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