Interface PlayerEnterSceneNotifyOuterClass.PlayerEnterSceneNotifyOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
PlayerEnterSceneNotifyOuterClass.PlayerEnterSceneNotify, PlayerEnterSceneNotifyOuterClass.PlayerEnterSceneNotify.Builder
Enclosing class:
PlayerEnterSceneNotifyOuterClass

public static interface PlayerEnterSceneNotifyOuterClass.PlayerEnterSceneNotifyOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getTargetUid

      int getTargetUid()
      uint32 target_uid = 6;
      Returns:
      The targetUid.
    • hasPrevPos

      boolean hasPrevPos()
      .Vector prev_pos = 15;
      Returns:
      Whether the prevPos field is set.
    • getPrevPos

      .Vector prev_pos = 15;
      Returns:
      The prevPos.
    • getPrevPosOrBuilder

      VectorOuterClass.VectorOrBuilder getPrevPosOrBuilder()
      .Vector prev_pos = 15;
    • getWorldType

      int getWorldType()
      uint32 world_type = 95;
      Returns:
      The worldType.
    • getEnterReason

      int getEnterReason()
      uint32 enter_reason = 1508;
      Returns:
      The enterReason.
    • getTypeValue

      int getTypeValue()
      .EnterType type = 7;
      Returns:
      The enum numeric value on the wire for type.
    • getType

      .EnterType type = 7;
      Returns:
      The type.
    • getEnterSceneToken

      int getEnterSceneToken()
      uint32 enter_scene_token = 11;
      Returns:
      The enterSceneToken.
    • getIsFirstLoginEnterScene

      boolean getIsFirstLoginEnterScene()
      bool is_first_login_enter_scene = 292;
      Returns:
      The isFirstLoginEnterScene.
    • getWorldLevel

      int getWorldLevel()
      uint32 world_level = 12;
      Returns:
      The worldLevel.
    • getIsSkipUi

      boolean getIsSkipUi()
      bool is_skip_ui = 5;
      Returns:
      The isSkipUi.
    • getSceneTransaction

      String getSceneTransaction()
      string scene_transaction = 1465;
      Returns:
      The sceneTransaction.
    • getSceneTransactionBytes

      com.google.protobuf.ByteString getSceneTransactionBytes()
      string scene_transaction = 1465;
      Returns:
      The bytes for sceneTransaction.
    • hasPos

      boolean hasPos()
      .Vector pos = 4;
      Returns:
      Whether the pos field is set.
    • getPos

      .Vector pos = 4;
      Returns:
      The pos.
    • getPosOrBuilder

      .Vector pos = 4;
    • getPrevSceneId

      int getPrevSceneId()
      uint32 prev_scene_id = 1;
      Returns:
      The prevSceneId.
    • getSceneTagIdListList

      List<Integer> getSceneTagIdListList()
      repeated uint32 scene_tag_id_list = 14;
      Returns:
      A list containing the sceneTagIdList.
    • getSceneTagIdListCount

      int getSceneTagIdListCount()
      repeated uint32 scene_tag_id_list = 14;
      Returns:
      The count of sceneTagIdList.
    • getSceneTagIdList

      int getSceneTagIdList(int index)
      repeated uint32 scene_tag_id_list = 14;
      Parameters:
      index - The index of the element to return.
      Returns:
      The sceneTagIdList at the given index.
    • getSceneId

      int getSceneId()
      uint32 scene_id = 10;
      Returns:
      The sceneId.
    • getDungeonId

      int getDungeonId()
      uint32 dungeon_id = 8;
      Returns:
      The dungeonId.
    • getSceneBeginTime

      long getSceneBeginTime()
      uint64 scene_begin_time = 9;
      Returns:
      The sceneBeginTime.