Interface SceneAvatarInfoOuterClass.SceneAvatarInfoOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
SceneAvatarInfoOuterClass.SceneAvatarInfo, SceneAvatarInfoOuterClass.SceneAvatarInfo.Builder
Enclosing class:
SceneAvatarInfoOuterClass

public static interface SceneAvatarInfoOuterClass.SceneAvatarInfoOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getUid

      int getUid()
      uint32 uid = 1;
      Returns:
      The uid.
    • getAvatarId

      int getAvatarId()
      uint32 avatar_id = 2;
      Returns:
      The avatarId.
    • getGuid

      long getGuid()
      uint64 guid = 3;
      Returns:
      The guid.
    • getPeerId

      int getPeerId()
      uint32 peer_id = 4;
      Returns:
      The peerId.
    • getEquipIdListList

      List<Integer> getEquipIdListList()
      repeated uint32 equip_id_list = 5;
      Returns:
      A list containing the equipIdList.
    • getEquipIdListCount

      int getEquipIdListCount()
      repeated uint32 equip_id_list = 5;
      Returns:
      The count of equipIdList.
    • getEquipIdList

      int getEquipIdList(int index)
      repeated uint32 equip_id_list = 5;
      Parameters:
      index - The index of the element to return.
      Returns:
      The equipIdList at the given index.
    • getSkillDepotId

      int getSkillDepotId()
      uint32 skill_depot_id = 6;
      Returns:
      The skillDepotId.
    • getTalentIdListList

      List<Integer> getTalentIdListList()
      repeated uint32 talent_id_list = 7;
      Returns:
      A list containing the talentIdList.
    • getTalentIdListCount

      int getTalentIdListCount()
      repeated uint32 talent_id_list = 7;
      Returns:
      The count of talentIdList.
    • getTalentIdList

      int getTalentIdList(int index)
      repeated uint32 talent_id_list = 7;
      Parameters:
      index - The index of the element to return.
      Returns:
      The talentIdList at the given index.
    • hasWeapon

      boolean hasWeapon()
      .SceneWeaponInfo weapon = 8;
      Returns:
      Whether the weapon field is set.
    • getWeapon

      .SceneWeaponInfo weapon = 8;
      Returns:
      The weapon.
    • getWeaponOrBuilder

      .SceneWeaponInfo weapon = 8;
    • getReliquaryListList

      repeated .SceneReliquaryInfo reliquary_list = 9;
    • getReliquaryList

      repeated .SceneReliquaryInfo reliquary_list = 9;
    • getReliquaryListCount

      int getReliquaryListCount()
      repeated .SceneReliquaryInfo reliquary_list = 9;
    • getReliquaryListOrBuilderList

      List<? extends SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder> getReliquaryListOrBuilderList()
      repeated .SceneReliquaryInfo reliquary_list = 9;
    • getReliquaryListOrBuilder

      SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryListOrBuilder(int index)
      repeated .SceneReliquaryInfo reliquary_list = 9;
    • getCoreProudSkillLevel

      int getCoreProudSkillLevel()
      uint32 core_proud_skill_level = 11;
      Returns:
      The coreProudSkillLevel.
    • getInherentProudSkillListList

      List<Integer> getInherentProudSkillListList()
      repeated uint32 inherent_proud_skill_list = 12;
      Returns:
      A list containing the inherentProudSkillList.
    • getInherentProudSkillListCount

      int getInherentProudSkillListCount()
      repeated uint32 inherent_proud_skill_list = 12;
      Returns:
      The count of inherentProudSkillList.
    • getInherentProudSkillList

      int getInherentProudSkillList(int index)
      repeated uint32 inherent_proud_skill_list = 12;
      Parameters:
      index - The index of the element to return.
      Returns:
      The inherentProudSkillList at the given index.
    • getSkillLevelMapCount

      int getSkillLevelMapCount()
      map<uint32, uint32> skill_level_map = 13;
    • containsSkillLevelMap

      boolean containsSkillLevelMap(int key)
      map<uint32, uint32> skill_level_map = 13;
    • getSkillLevelMap

      @Deprecated Map<Integer,Integer> getSkillLevelMap()
      Deprecated.
    • getSkillLevelMapMap

      Map<Integer,Integer> getSkillLevelMapMap()
      map<uint32, uint32> skill_level_map = 13;
    • getSkillLevelMapOrDefault

      int getSkillLevelMapOrDefault(int key, int defaultValue)
      map<uint32, uint32> skill_level_map = 13;
    • getSkillLevelMapOrThrow

      int getSkillLevelMapOrThrow(int key)
      map<uint32, uint32> skill_level_map = 13;
    • getProudSkillExtraLevelMapCount

      int getProudSkillExtraLevelMapCount()
      map<uint32, uint32> proud_skill_extra_level_map = 14;
    • containsProudSkillExtraLevelMap

      boolean containsProudSkillExtraLevelMap(int key)
      map<uint32, uint32> proud_skill_extra_level_map = 14;
    • getProudSkillExtraLevelMap

      @Deprecated Map<Integer,Integer> getProudSkillExtraLevelMap()
      Deprecated.
    • getProudSkillExtraLevelMapMap

      Map<Integer,Integer> getProudSkillExtraLevelMapMap()
      map<uint32, uint32> proud_skill_extra_level_map = 14;
    • getProudSkillExtraLevelMapOrDefault

      int getProudSkillExtraLevelMapOrDefault(int key, int defaultValue)
      map<uint32, uint32> proud_skill_extra_level_map = 14;
    • getProudSkillExtraLevelMapOrThrow

      int getProudSkillExtraLevelMapOrThrow(int key)
      map<uint32, uint32> proud_skill_extra_level_map = 14;
    • getServerBuffListList

      List<ServerBuffOuterClass.ServerBuff> getServerBuffListList()
      repeated .ServerBuff server_buff_list = 15;
    • getServerBuffList

      ServerBuffOuterClass.ServerBuff getServerBuffList(int index)
      repeated .ServerBuff server_buff_list = 15;
    • getServerBuffListCount

      int getServerBuffListCount()
      repeated .ServerBuff server_buff_list = 15;
    • getServerBuffListOrBuilderList

      List<? extends ServerBuffOuterClass.ServerBuffOrBuilder> getServerBuffListOrBuilderList()
      repeated .ServerBuff server_buff_list = 15;
    • getServerBuffListOrBuilder

      ServerBuffOuterClass.ServerBuffOrBuilder getServerBuffListOrBuilder(int index)
      repeated .ServerBuff server_buff_list = 15;
    • getTeamResonanceListList

      List<Integer> getTeamResonanceListList()
      repeated uint32 team_resonance_list = 16;
      Returns:
      A list containing the teamResonanceList.
    • getTeamResonanceListCount

      int getTeamResonanceListCount()
      repeated uint32 team_resonance_list = 16;
      Returns:
      The count of teamResonanceList.
    • getTeamResonanceList

      int getTeamResonanceList(int index)
      repeated uint32 team_resonance_list = 16;
      Parameters:
      index - The index of the element to return.
      Returns:
      The teamResonanceList at the given index.
    • getWearingFlycloakId

      int getWearingFlycloakId()
      uint32 wearing_flycloak_id = 17;
      Returns:
      The wearingFlycloakId.
    • getBornTime

      int getBornTime()
      uint32 born_time = 18;
      Returns:
      The bornTime.
    • getCostumeId

      int getCostumeId()
      uint32 costume_id = 19;
      Returns:
      The costumeId.
    • hasCurVehicleInfo

      boolean hasCurVehicleInfo()
      .CurVehicleInfo cur_vehicle_info = 20;
      Returns:
      Whether the curVehicleInfo field is set.
    • getCurVehicleInfo

      .CurVehicleInfo cur_vehicle_info = 20;
      Returns:
      The curVehicleInfo.
    • getCurVehicleInfoOrBuilder

      .CurVehicleInfo cur_vehicle_info = 20;
    • hasExcelInfo

      boolean hasExcelInfo()
      .AvatarExcelInfo excel_info = 21;
      Returns:
      Whether the excelInfo field is set.
    • getExcelInfo

      .AvatarExcelInfo excel_info = 21;
      Returns:
      The excelInfo.
    • getExcelInfoOrBuilder

      .AvatarExcelInfo excel_info = 21;
    • getAnimHash

      int getAnimHash()
      uint32 anim_hash = 22;
      Returns:
      The animHash.