Interface SceneTeamAvatarOuterClass.SceneTeamAvatarOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
SceneTeamAvatarOuterClass.SceneTeamAvatar, SceneTeamAvatarOuterClass.SceneTeamAvatar.Builder
Enclosing class:
SceneTeamAvatarOuterClass

public static interface SceneTeamAvatarOuterClass.SceneTeamAvatarOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • hasAvatarAbilityInfo

      boolean hasAvatarAbilityInfo()
      .AbilitySyncStateInfo avatar_ability_info = 8;
      Returns:
      Whether the avatarAbilityInfo field is set.
    • getAvatarAbilityInfo

      .AbilitySyncStateInfo avatar_ability_info = 8;
      Returns:
      The avatarAbilityInfo.
    • getAvatarAbilityInfoOrBuilder

      .AbilitySyncStateInfo avatar_ability_info = 8;
    • getWeaponGuid

      long getWeaponGuid()
      uint64 weapon_guid = 7;
      Returns:
      The weaponGuid.
    • getServerBuffListList

      List<ServerBuffOuterClass.ServerBuff> getServerBuffListList()
      repeated .ServerBuff server_buff_list = 5;
    • getServerBuffList

      ServerBuffOuterClass.ServerBuff getServerBuffList(int index)
      repeated .ServerBuff server_buff_list = 5;
    • getServerBuffListCount

      int getServerBuffListCount()
      repeated .ServerBuff server_buff_list = 5;
    • getServerBuffListOrBuilderList

      List<? extends ServerBuffOuterClass.ServerBuffOrBuilder> getServerBuffListOrBuilderList()
      repeated .ServerBuff server_buff_list = 5;
    • getServerBuffListOrBuilder

      ServerBuffOuterClass.ServerBuffOrBuilder getServerBuffListOrBuilder(int index)
      repeated .ServerBuff server_buff_list = 5;
    • hasAvatarInfo

      boolean hasAvatarInfo()
      .AvatarInfo avatar_info = 1;
      Returns:
      Whether the avatarInfo field is set.
    • getAvatarInfo

      .AvatarInfo avatar_info = 1;
      Returns:
      The avatarInfo.
    • getAvatarInfoOrBuilder

      .AvatarInfo avatar_info = 1;
    • getAvatarGuid

      long getAvatarGuid()
      uint64 avatar_guid = 3;
      Returns:
      The avatarGuid.
    • hasAbilityControlBlock

      boolean hasAbilityControlBlock()
      .AbilityControlBlock ability_control_block = 11;
      Returns:
      Whether the abilityControlBlock field is set.
    • getAbilityControlBlock

      .AbilityControlBlock ability_control_block = 11;
      Returns:
      The abilityControlBlock.
    • getAbilityControlBlockOrBuilder

      .AbilityControlBlock ability_control_block = 11;
    • getIsReconnect

      boolean getIsReconnect()
      bool is_reconnect = 10;
      Returns:
      The isReconnect.
    • getIsOnScene

      boolean getIsOnScene()
      bool is_on_scene = 12;
      Returns:
      The isOnScene.
    • getEntityId

      int getEntityId()
      uint32 entity_id = 13;
      Returns:
      The entityId.
    • getSceneId

      int getSceneId()
      uint32 scene_id = 2;
      Returns:
      The sceneId.
    • getIsPlayerCurAvatar

      boolean getIsPlayerCurAvatar()
      bool is_player_cur_avatar = 1511;
      Returns:
      The isPlayerCurAvatar.
    • hasSceneAvatarInfo

      boolean hasSceneAvatarInfo()
      .SceneAvatarInfo scene_avatar_info = 15;
      Returns:
      Whether the sceneAvatarInfo field is set.
    • getSceneAvatarInfo

      .SceneAvatarInfo scene_avatar_info = 15;
      Returns:
      The sceneAvatarInfo.
    • getSceneAvatarInfoOrBuilder

      .SceneAvatarInfo scene_avatar_info = 15;
    • getPlayerUid

      int getPlayerUid()
      uint32 player_uid = 9;
      Returns:
      The playerUid.
    • getWeaponEntityId

      int getWeaponEntityId()
      uint32 weapon_entity_id = 4;
      Returns:
      The weaponEntityId.
    • hasSceneEntityInfo

      boolean hasSceneEntityInfo()
      .SceneEntityInfo scene_entity_info = 6;
      Returns:
      Whether the sceneEntityInfo field is set.
    • getSceneEntityInfo

      .SceneEntityInfo scene_entity_info = 6;
      Returns:
      The sceneEntityInfo.
    • getSceneEntityInfoOrBuilder

      .SceneEntityInfo scene_entity_info = 6;
    • hasWeaponAbilityInfo

      boolean hasWeaponAbilityInfo()
      .AbilitySyncStateInfo weapon_ability_info = 14;
      Returns:
      Whether the weaponAbilityInfo field is set.
    • getWeaponAbilityInfo

      .AbilitySyncStateInfo weapon_ability_info = 14;
      Returns:
      The weaponAbilityInfo.
    • getWeaponAbilityInfoOrBuilder

      .AbilitySyncStateInfo weapon_ability_info = 14;