Interface StoreWeightLimitNotifyOuterClass.StoreWeightLimitNotifyOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
StoreWeightLimitNotifyOuterClass.StoreWeightLimitNotify, StoreWeightLimitNotifyOuterClass.StoreWeightLimitNotify.Builder
Enclosing class:
StoreWeightLimitNotifyOuterClass

public static interface StoreWeightLimitNotifyOuterClass.StoreWeightLimitNotifyOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    uint32 furniture_count_limit = 8;
    int
    uint32 material_count_limit = 10;
    int
    uint32 reliquary_count_limit = 2;
    .StoreType store_type = 15;
    int
    .StoreType store_type = 15;
    int
    uint32 weapon_count_limit = 13;
    int
    uint32 weight_limit = 6;

    Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder

    isInitialized

    Methods inherited from interface com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getStoreTypeValue

      int getStoreTypeValue()
      .StoreType store_type = 15;
      Returns:
      The enum numeric value on the wire for storeType.
    • getStoreType

      .StoreType store_type = 15;
      Returns:
      The storeType.
    • getWeightLimit

      int getWeightLimit()
      uint32 weight_limit = 6;
      Returns:
      The weightLimit.
    • getReliquaryCountLimit

      int getReliquaryCountLimit()
      uint32 reliquary_count_limit = 2;
      Returns:
      The reliquaryCountLimit.
    • getMaterialCountLimit

      int getMaterialCountLimit()
      uint32 material_count_limit = 10;
      Returns:
      The materialCountLimit.
    • getFurnitureCountLimit

      int getFurnitureCountLimit()
      uint32 furniture_count_limit = 8;
      Returns:
      The furnitureCountLimit.
    • getWeaponCountLimit

      int getWeaponCountLimit()
      uint32 weapon_count_limit = 13;
      Returns:
      The weaponCountLimit.