Class PlayerTeamDeathEvent


public final class PlayerTeamDeathEvent extends PlayerEvent
This event is invoked when the ENTIRE TEAM dies. To listen for one player death, use EntityDeathEvent.
  • Constructor Details

    • PlayerTeamDeathEvent

      public PlayerTeamDeathEvent(Player player, EntityAvatar selectedAvatar)
  • Method Details

    • getSelectedAvatar

      public EntityAvatar getSelectedAvatar()