Class PacketLifeStateChangeNotify
java.lang.Object
emu.grasscutter.net.packet.BasePacket
emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify
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Field Summary
Fields inherited from class emu.grasscutter.net.packet.BasePacket
shouldEncrypt -
Constructor Summary
ConstructorsConstructorDescriptionPacketLifeStateChangeNotify(int attackerId, GameEntity target, LifeState lifeState) PacketLifeStateChangeNotify(GameEntity attacker, GameEntity target, LifeState lifeState) PacketLifeStateChangeNotify(GameEntity target, LifeState lifeState) PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, GameEntity sourceEntity, String attackTag, PlayerDieTypeOuterClass.PlayerDieType dieType) PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, PlayerDieTypeOuterClass.PlayerDieType dieType) -
Method Summary
Methods inherited from class emu.grasscutter.net.packet.BasePacket
build, buildHeader, getData, getHeader, getOpcode, setData, setData, setData, setHeader, setOpcode, setUseDispatchKey, shouldBuildHeader, useDispatchKey, writeBytes, writeUint16, writeUint32
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Constructor Details
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PacketLifeStateChangeNotify
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PacketLifeStateChangeNotify
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PacketLifeStateChangeNotify
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PacketLifeStateChangeNotify
public PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, PlayerDieTypeOuterClass.PlayerDieType dieType) -
PacketLifeStateChangeNotify
public PacketLifeStateChangeNotify(GameEntity entity, LifeState lifeState, GameEntity sourceEntity, String attackTag, PlayerDieTypeOuterClass.PlayerDieType dieType)
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