Interface RoguelikeDungeonActivityDetailInfoOuterClass.RoguelikeDungeonActivityDetailInfoOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
RoguelikeDungeonActivityDetailInfoOuterClass.RoguelikeDungeonActivityDetailInfo, RoguelikeDungeonActivityDetailInfoOuterClass.RoguelikeDungeonActivityDetailInfo.Builder
Enclosing class:
RoguelikeDungeonActivityDetailInfoOuterClass

public static interface RoguelikeDungeonActivityDetailInfoOuterClass.RoguelikeDungeonActivityDetailInfoOrBuilder extends com.google.protobuf.MessageOrBuilder
  • Method Details

    • getRuneListList

      List<Integer> getRuneListList()
      repeated uint32 rune_list = 13;
      Returns:
      A list containing the runeList.
    • getRuneListCount

      int getRuneListCount()
      repeated uint32 rune_list = 13;
      Returns:
      The count of runeList.
    • getRuneList

      int getRuneList(int index)
      repeated uint32 rune_list = 13;
      Parameters:
      index - The index of the element to return.
      Returns:
      The runeList at the given index.
    • getIsContentClosed

      boolean getIsContentClosed()
      bool is_content_closed = 2;
      Returns:
      The isContentClosed.
    • getContentCloseTime

      int getContentCloseTime()
      uint32 content_close_time = 1;
      Returns:
      The contentCloseTime.
    • getStageListList

      repeated .RogueStageInfo stage_list = 14;
    • getStageList

      RogueStageInfoOuterClass.RogueStageInfo getStageList(int index)
      repeated .RogueStageInfo stage_list = 14;
    • getStageListCount

      int getStageListCount()
      repeated .RogueStageInfo stage_list = 14;
    • getStageListOrBuilderList

      List<? extends RogueStageInfoOuterClass.RogueStageInfoOrBuilder> getStageListOrBuilderList()
      repeated .RogueStageInfo stage_list = 14;
    • getStageListOrBuilder

      RogueStageInfoOuterClass.RogueStageInfoOrBuilder getStageListOrBuilder(int index)
      repeated .RogueStageInfo stage_list = 14;
    • getShikigamiListList

      repeated .RoguelikeShikigamiRecord shikigami_list = 3;
    • getShikigamiList

      repeated .RoguelikeShikigamiRecord shikigami_list = 3;
    • getShikigamiListCount

      int getShikigamiListCount()
      repeated .RoguelikeShikigamiRecord shikigami_list = 3;
    • getShikigamiListOrBuilderList

      repeated .RoguelikeShikigamiRecord shikigami_list = 3;
    • getShikigamiListOrBuilder

      repeated .RoguelikeShikigamiRecord shikigami_list = 3;
    • getEquippedRuneListList

      List<Integer> getEquippedRuneListList()
      repeated uint32 equipped_rune_list = 7;
      Returns:
      A list containing the equippedRuneList.
    • getEquippedRuneListCount

      int getEquippedRuneListCount()
      repeated uint32 equipped_rune_list = 7;
      Returns:
      The count of equippedRuneList.
    • getEquippedRuneList

      int getEquippedRuneList(int index)
      repeated uint32 equipped_rune_list = 7;
      Parameters:
      index - The index of the element to return.
      Returns:
      The equippedRuneList at the given index.