| Package | Description |
|---|---|
| xyz.xenondevs.particle | |
| xyz.xenondevs.particle.data.color | |
| xyz.xenondevs.particle.data.texture |
| Modifier and Type | Method and Description |
|---|---|
ParticleData |
ParticlePacket.getParticleData()
Gets the
ParticleData that
should be used when displaying the
particle. |
| Modifier and Type | Method and Description |
|---|---|
void |
ParticleEffect.display(org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
ParticleData data)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
ParticleData data,
Collection<? extends org.bukkit.entity.Player> players)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
ParticleData data,
org.bukkit.entity.Player... players)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
ParticleData data,
java.util.function.Predicate<org.bukkit.entity.Player> filter)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
org.bukkit.util.Vector vector,
float speed,
int amount,
ParticleData data)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
org.bukkit.util.Vector vector,
float speed,
int amount,
ParticleData data,
Collection<? extends org.bukkit.entity.Player> players)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
org.bukkit.util.Vector vector,
float speed,
int amount,
ParticleData data,
org.bukkit.entity.Player... players)
Displays the current
ParticleEffect. |
void |
ParticleEffect.display(org.bukkit.Location location,
org.bukkit.util.Vector vector,
float speed,
int amount,
ParticleData data,
java.util.function.Predicate filter)
Displays the current
ParticleEffect. |
boolean |
ParticleEffect.isCorrectData(ParticleData data)
Checks if the current
ParticleEffect
instance supports the given ParticleData. |
ParticleBuilder |
ParticleBuilder.setParticleData(ParticleData particleData)
Sets the particleData.
|
| Constructor and Description |
|---|
ParticlePacket(ParticleEffect particle,
float offsetX,
float offsetY,
float offsetZ,
float speed,
int amount,
ParticleData particleData)
Creates a new
ParticlePacket
that can be sent to one or multiple
players. |
| Modifier and Type | Class and Description |
|---|---|
class |
NoteColor
A implementation of the
ParticleColor
class that supports note colors. |
class |
ParticleColor
The
ParticleColor class is used
to store the rgb values of colors and
convert them into the corresponding
nms objects. |
class |
RegularColor
A implementation of the
ParticleColor
class that supports normal RGB values. |
| Modifier and Type | Class and Description |
|---|---|
class |
BlockTexture
A implementation of the
ParticleTexture
object to support block texture particles. |
class |
ItemTexture
A implementation of the
ParticleTexture
object to support block texture particles. |
class |
ParticleTexture
A implementation of
ParticleData
to support particles that need a texture. |
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